Google Play Game Management . players

Instance Methods

close()

Close httplib2 connections.

hide(applicationId, playerId, x__xgafv=None)

Hide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console.

unhide(applicationId, playerId, x__xgafv=None)

Unhide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console.

Method Details

close()
Close httplib2 connections.
hide(applicationId, playerId, x__xgafv=None)
Hide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console.

Args:
  applicationId: string, The application ID from the Google Play developer console. (required)
  playerId: string, A player ID. A value of `me` may be used in place of the authenticated player's ID. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
unhide(applicationId, playerId, x__xgafv=None)
Unhide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console.

Args:
  applicationId: string, The application ID from the Google Play developer console. (required)
  playerId: string, A player ID. A value of `me` may be used in place of the authenticated player's ID. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format