Google Sheets API . spreadsheets

Instance Methods

developerMetadata()

Returns the developerMetadata Resource.

sheets()

Returns the sheets Resource.

values()

Returns the values Resource.

batchUpdate(spreadsheetId, body=None, x__xgafv=None)

Applies one or more updates to the spreadsheet. Each request is validated before being applied. If any request is not valid then the entire request will fail and nothing will be applied. Some requests have replies to give you some information about how they are applied. The replies will mirror the requests. For example, if you applied 4 updates and the 3rd one had a reply, then the response will have 2 empty replies, the actual reply, and another empty reply, in that order. Due to the collaborative nature of spreadsheets, it is not guaranteed that the spreadsheet will reflect exactly your changes after this completes, however it is guaranteed that the updates in the request will be applied together atomically. Your changes may be altered with respect to collaborator changes. If there are no collaborators, the spreadsheet should reflect your changes.

close()

Close httplib2 connections.

create(body=None, x__xgafv=None)

Creates a spreadsheet, returning the newly created spreadsheet.

get(spreadsheetId, includeGridData=None, ranges=None, x__xgafv=None)

Returns the spreadsheet at the given ID. The caller must specify the spreadsheet ID. By default, data within grids is not returned. You can include grid data in one of 2 ways: * Specify a [field mask](https://developers.google.com/sheets/api/guides/field-masks) listing your desired fields using the `fields` URL parameter in HTTP * Set the includeGridData URL parameter to true. If a field mask is set, the `includeGridData` parameter is ignored For large spreadsheets, as a best practice, retrieve only the specific spreadsheet fields that you want. To retrieve only subsets of spreadsheet data, use the ranges URL parameter. Ranges are specified using [A1 notation](/sheets/api/guides/concepts#cell). You can define a single cell (for example, `A1`) or multiple cells (for example, `A1:D5`). You can also get cells from other sheets within the same spreadsheet (for example, `Sheet2!A1:C4`) or retrieve multiple ranges at once (for example, `?ranges=A1:D5&ranges=Sheet2!A1:C4`). Limiting the range returns only the portions of the spreadsheet that intersect the requested ranges.

getByDataFilter(spreadsheetId, body=None, x__xgafv=None)

Returns the spreadsheet at the given ID. The caller must specify the spreadsheet ID. This method differs from GetSpreadsheet in that it allows selecting which subsets of spreadsheet data to return by specifying a dataFilters parameter. Multiple DataFilters can be specified. Specifying one or more data filters returns the portions of the spreadsheet that intersect ranges matched by any of the filters. By default, data within grids is not returned. You can include grid data one of 2 ways: * Specify a [field mask](https://developers.google.com/sheets/api/guides/field-masks) listing your desired fields using the `fields` URL parameter in HTTP * Set the includeGridData parameter to true. If a field mask is set, the `includeGridData` parameter is ignored For large spreadsheets, as a best practice, retrieve only the specific spreadsheet fields that you want.

Method Details

batchUpdate(spreadsheetId, body=None, x__xgafv=None)
Applies one or more updates to the spreadsheet. Each request is validated before being applied. If any request is not valid then the entire request will fail and nothing will be applied. Some requests have replies to give you some information about how they are applied. The replies will mirror the requests. For example, if you applied 4 updates and the 3rd one had a reply, then the response will have 2 empty replies, the actual reply, and another empty reply, in that order. Due to the collaborative nature of spreadsheets, it is not guaranteed that the spreadsheet will reflect exactly your changes after this completes, however it is guaranteed that the updates in the request will be applied together atomically. Your changes may be altered with respect to collaborator changes. If there are no collaborators, the spreadsheet should reflect your changes.

Args:
  spreadsheetId: string, The spreadsheet to apply the updates to. (required)
  body: object, The request body.
    The object takes the form of:

{ # The request for updating any aspect of a spreadsheet.
  "includeSpreadsheetInResponse": True or False, # Determines if the update response should include the spreadsheet resource.
  "requests": [ # A list of updates to apply to the spreadsheet. Requests will be applied in the order they are specified. If any request is not valid, no requests will be applied.
    { # A single kind of update to apply to a spreadsheet.
      "addBanding": { # Adds a new banded range to the spreadsheet. # Adds a new banded range
        "bandedRange": { # A banded (alternating colors) range in a sheet. # The banded range to add. The bandedRangeId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a range that already exists.)
          "bandedRangeId": 42, # The ID of the banded range.
          "columnProperties": { # Properties referring a single dimension (either row or column). If both BandedRange.row_properties and BandedRange.column_properties are set, the fill colors are applied to cells according to the following rules: * header_color and footer_color take priority over band colors. * first_band_color takes priority over second_band_color. * row_properties takes priority over column_properties. For example, the first row color takes priority over the first column color, but the first column color takes priority over the second row color. Similarly, the row header takes priority over the column header in the top left cell, but the column header takes priority over the first row color if the row header is not set. # Properties for column bands. These properties are applied on a column- by-column basis throughout all the columns in the range. At least one of row_properties or column_properties must be specified.
            "firstBandColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The first color that is alternating. (Required) Deprecated: Use first_band_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "firstBandColorStyle": { # A color value. # The first color that is alternating. (Required) If first_band_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "footerColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the last row or column. If this field is not set, the last row or column is filled with either first_band_color or second_band_color, depending on the color of the previous row or column. Deprecated: Use footer_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "footerColorStyle": { # A color value. # The color of the last row or column. If this field is not set, the last row or column is filled with either first_band_color or second_band_color, depending on the color of the previous row or column. If footer_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "headerColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the first row or column. If this field is set, the first row or column is filled with this color and the colors alternate between first_band_color and second_band_color starting from the second row or column. Otherwise, the first row or column is filled with first_band_color and the colors proceed to alternate as they normally would. Deprecated: Use header_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "headerColorStyle": { # A color value. # The color of the first row or column. If this field is set, the first row or column is filled with this color and the colors alternate between first_band_color and second_band_color starting from the second row or column. Otherwise, the first row or column is filled with first_band_color and the colors proceed to alternate as they normally would. If header_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "secondBandColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The second color that is alternating. (Required) Deprecated: Use second_band_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "secondBandColorStyle": { # A color value. # The second color that is alternating. (Required) If second_band_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
          },
          "range": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The range over which these properties are applied.
            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
            "sheetId": 42, # The sheet this range is on.
            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
          },
          "rowProperties": { # Properties referring a single dimension (either row or column). If both BandedRange.row_properties and BandedRange.column_properties are set, the fill colors are applied to cells according to the following rules: * header_color and footer_color take priority over band colors. * first_band_color takes priority over second_band_color. * row_properties takes priority over column_properties. For example, the first row color takes priority over the first column color, but the first column color takes priority over the second row color. Similarly, the row header takes priority over the column header in the top left cell, but the column header takes priority over the first row color if the row header is not set. # Properties for row bands. These properties are applied on a row-by-row basis throughout all the rows in the range. At least one of row_properties or column_properties must be specified.
            "firstBandColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The first color that is alternating. (Required) Deprecated: Use first_band_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "firstBandColorStyle": { # A color value. # The first color that is alternating. (Required) If first_band_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "footerColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the last row or column. If this field is not set, the last row or column is filled with either first_band_color or second_band_color, depending on the color of the previous row or column. Deprecated: Use footer_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "footerColorStyle": { # A color value. # The color of the last row or column. If this field is not set, the last row or column is filled with either first_band_color or second_band_color, depending on the color of the previous row or column. If footer_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "headerColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the first row or column. If this field is set, the first row or column is filled with this color and the colors alternate between first_band_color and second_band_color starting from the second row or column. Otherwise, the first row or column is filled with first_band_color and the colors proceed to alternate as they normally would. Deprecated: Use header_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "headerColorStyle": { # A color value. # The color of the first row or column. If this field is set, the first row or column is filled with this color and the colors alternate between first_band_color and second_band_color starting from the second row or column. Otherwise, the first row or column is filled with first_band_color and the colors proceed to alternate as they normally would. If header_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "secondBandColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The second color that is alternating. (Required) Deprecated: Use second_band_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "secondBandColorStyle": { # A color value. # The second color that is alternating. (Required) If second_band_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
          },
        },
      },
      "addChart": { # Adds a chart to a sheet in the spreadsheet. # Adds a chart.
        "chart": { # A chart embedded in a sheet. # The chart that should be added to the spreadsheet, including the position where it should be placed. The chartId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of an embedded object that already exists.)
          "border": { # A border along an embedded object. # The border of the chart.
            "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
          },
          "chartId": 42, # The ID of the chart.
          "position": { # The position of an embedded object such as a chart. # The position of the chart.
            "newSheet": True or False, # If true, the embedded object is put on a new sheet whose ID is chosen for you. Used only when writing.
            "overlayPosition": { # The location an object is overlaid on top of a grid. # The position at which the object is overlaid on top of a grid.
              "anchorCell": { # A coordinate in a sheet. All indexes are zero-based. # The cell the object is anchored to.
                "columnIndex": 42, # The column index of the coordinate.
                "rowIndex": 42, # The row index of the coordinate.
                "sheetId": 42, # The sheet this coordinate is on.
              },
              "heightPixels": 42, # The height of the object, in pixels. Defaults to 371.
              "offsetXPixels": 42, # The horizontal offset, in pixels, that the object is offset from the anchor cell.
              "offsetYPixels": 42, # The vertical offset, in pixels, that the object is offset from the anchor cell.
              "widthPixels": 42, # The width of the object, in pixels. Defaults to 600.
            },
            "sheetId": 42, # The sheet this is on. Set only if the embedded object is on its own sheet. Must be non-negative.
          },
          "spec": { # The specifications of a chart. # The specification of the chart.
            "altText": "A String", # The alternative text that describes the chart. This is often used for accessibility.
            "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color of the entire chart. Not applicable to Org charts. Deprecated: Use background_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "backgroundColorStyle": { # A color value. # The background color of the entire chart. Not applicable to Org charts. If background_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "basicChart": { # The specification for a basic chart. See BasicChartType for the list of charts this supports. # A basic chart specification, can be one of many kinds of charts. See BasicChartType for the list of all charts this supports.
              "axis": [ # The axis on the chart.
                { # An axis of the chart. A chart may not have more than one axis per axis position.
                  "format": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The format of the title. Only valid if the axis is not associated with the domain. The link field is not supported.
                    "bold": True or False, # True if the text is bold.
                    "fontFamily": "A String", # The font family.
                    "fontSize": 42, # The size of the font.
                    "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                      "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "themeColor": "A String", # Theme color.
                    },
                    "italic": True or False, # True if the text is italicized.
                    "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                      "uri": "A String", # The link identifier.
                    },
                    "strikethrough": True or False, # True if the text has a strikethrough.
                    "underline": True or False, # True if the text is underlined.
                  },
                  "position": "A String", # The position of this axis.
                  "title": "A String", # The title of this axis. If set, this overrides any title inferred from headers of the data.
                  "titleTextPosition": { # Position settings for text. # The axis title text position.
                    "horizontalAlignment": "A String", # Horizontal alignment setting for the piece of text.
                  },
                  "viewWindowOptions": { # The options that define a "view window" for a chart (such as the visible values in an axis). # The view window options for this axis.
                    "viewWindowMax": 3.14, # The maximum numeric value to be shown in this view window. If unset, will automatically determine a maximum value that looks good for the data.
                    "viewWindowMin": 3.14, # The minimum numeric value to be shown in this view window. If unset, will automatically determine a minimum value that looks good for the data.
                    "viewWindowMode": "A String", # The view window's mode.
                  },
                },
              ],
              "chartType": "A String", # The type of the chart.
              "compareMode": "A String", # The behavior of tooltips and data highlighting when hovering on data and chart area.
              "domains": [ # The domain of data this is charting. Only a single domain is supported.
                { # The domain of a chart. For example, if charting stock prices over time, this would be the date.
                  "domain": { # The data included in a domain or series. # The data of the domain. For example, if charting stock prices over time, this is the data representing the dates.
                    "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                    "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                      "name": "A String", # The display name of the column. It should be unique within a data source.
                    },
                    "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                      "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                        "type": "A String", # The type of date-time grouping to apply.
                      },
                      "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                        "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                        "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                        "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                      },
                    },
                    "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                      "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                        { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                          "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                          "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                          "sheetId": 42, # The sheet this range is on.
                          "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                          "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                        },
                      ],
                    },
                  },
                  "reversed": True or False, # True to reverse the order of the domain values (horizontal axis).
                },
              ],
              "headerCount": 42, # The number of rows or columns in the data that are "headers". If not set, Google Sheets will guess how many rows are headers based on the data. (Note that BasicChartAxis.title may override the axis title inferred from the header values.)
              "interpolateNulls": True or False, # If some values in a series are missing, gaps may appear in the chart (e.g, segments of lines in a line chart will be missing). To eliminate these gaps set this to true. Applies to Line, Area, and Combo charts.
              "legendPosition": "A String", # The position of the chart legend.
              "lineSmoothing": True or False, # Gets whether all lines should be rendered smooth or straight by default. Applies to Line charts.
              "series": [ # The data this chart is visualizing.
                { # A single series of data in a chart. For example, if charting stock prices over time, multiple series may exist, one for the "Open Price", "High Price", "Low Price" and "Close Price".
                  "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color for elements (such as bars, lines, and points) associated with this series. If empty, a default color is used. Deprecated: Use color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "colorStyle": { # A color value. # The color for elements (such as bars, lines, and points) associated with this series. If empty, a default color is used. If color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "dataLabel": { # Settings for one set of data labels. Data labels are annotations that appear next to a set of data, such as the points on a line chart, and provide additional information about what the data represents, such as a text representation of the value behind that point on the graph. # Information about the data labels for this series.
                    "customLabelData": { # The data included in a domain or series. # Data to use for custom labels. Only used if type is set to CUSTOM. This data must be the same length as the series or other element this data label is applied to. In addition, if the series is split into multiple source ranges, this source data must come from the next column in the source data. For example, if the series is B2:B4,E6:E8 then this data must come from C2:C4,F6:F8.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                    "placement": "A String", # The placement of the data label relative to the labeled data.
                    "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format used for the data label. The link field is not supported.
                      "bold": True or False, # True if the text is bold.
                      "fontFamily": "A String", # The font family.
                      "fontSize": 42, # The size of the font.
                      "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "italic": True or False, # True if the text is italicized.
                      "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                        "uri": "A String", # The link identifier.
                      },
                      "strikethrough": True or False, # True if the text has a strikethrough.
                      "underline": True or False, # True if the text is underlined.
                    },
                    "type": "A String", # The type of the data label.
                  },
                  "lineStyle": { # Properties that describe the style of a line. # The line style of this series. Valid only if the chartType is AREA, LINE, or SCATTER. COMBO charts are also supported if the series chart type is AREA or LINE.
                    "type": "A String", # The dash type of the line.
                    "width": 42, # The thickness of the line, in px.
                  },
                  "pointStyle": { # The style of a point on the chart. # The style for points associated with this series. Valid only if the chartType is AREA, LINE, or SCATTER. COMBO charts are also supported if the series chart type is AREA, LINE, or SCATTER. If empty, a default point style is used.
                    "shape": "A String", # The point shape. If empty or unspecified, a default shape is used.
                    "size": 3.14, # The point size. If empty, a default size is used.
                  },
                  "series": { # The data included in a domain or series. # The data being visualized in this chart series.
                    "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                    "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                      "name": "A String", # The display name of the column. It should be unique within a data source.
                    },
                    "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                      "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                        "type": "A String", # The type of date-time grouping to apply.
                      },
                      "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                        "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                        "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                        "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                      },
                    },
                    "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                      "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                        { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                          "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                          "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                          "sheetId": 42, # The sheet this range is on.
                          "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                          "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                        },
                      ],
                    },
                  },
                  "styleOverrides": [ # Style override settings for series data points.
                    { # Style override settings for a single series data point.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # Color of the series data point. If empty, the series default is used. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # Color of the series data point. If empty, the series default is used. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "index": 42, # The zero-based index of the series data point.
                      "pointStyle": { # The style of a point on the chart. # Point style of the series data point. Valid only if the chartType is AREA, LINE, or SCATTER. COMBO charts are also supported if the series chart type is AREA, LINE, or SCATTER. If empty, the series default is used.
                        "shape": "A String", # The point shape. If empty or unspecified, a default shape is used.
                        "size": 3.14, # The point size. If empty, a default size is used.
                      },
                    },
                  ],
                  "targetAxis": "A String", # The minor axis that will specify the range of values for this series. For example, if charting stocks over time, the "Volume" series may want to be pinned to the right with the prices pinned to the left, because the scale of trading volume is different than the scale of prices. It is an error to specify an axis that isn't a valid minor axis for the chart's type.
                  "type": "A String", # The type of this series. Valid only if the chartType is COMBO. Different types will change the way the series is visualized. Only LINE, AREA, and COLUMN are supported.
                },
              ],
              "stackedType": "A String", # The stacked type for charts that support vertical stacking. Applies to Area, Bar, Column, Combo, and Stepped Area charts.
              "threeDimensional": True or False, # True to make the chart 3D. Applies to Bar and Column charts.
              "totalDataLabel": { # Settings for one set of data labels. Data labels are annotations that appear next to a set of data, such as the points on a line chart, and provide additional information about what the data represents, such as a text representation of the value behind that point on the graph. # Controls whether to display additional data labels on stacked charts which sum the total value of all stacked values at each value along the domain axis. These data labels can only be set when chart_type is one of AREA, BAR, COLUMN, COMBO or STEPPED_AREA and stacked_type is either STACKED or PERCENT_STACKED. In addition, for COMBO, this will only be supported if there is only one type of stackable series type or one type has more series than the others and each of the other types have no more than one series. For example, if a chart has two stacked bar series and one area series, the total data labels will be supported. If it has three bar series and two area series, total data labels are not allowed. Neither CUSTOM nor placement can be set on the total_data_label.
                "customLabelData": { # The data included in a domain or series. # Data to use for custom labels. Only used if type is set to CUSTOM. This data must be the same length as the series or other element this data label is applied to. In addition, if the series is split into multiple source ranges, this source data must come from the next column in the source data. For example, if the series is B2:B4,E6:E8 then this data must come from C2:C4,F6:F8.
                  "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                  "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                    "name": "A String", # The display name of the column. It should be unique within a data source.
                  },
                  "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                    "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                      "type": "A String", # The type of date-time grouping to apply.
                    },
                    "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                      "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                      "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                      "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                    },
                  },
                  "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                    "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                      { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                        "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                        "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                        "sheetId": 42, # The sheet this range is on.
                        "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                        "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                      },
                    ],
                  },
                },
                "placement": "A String", # The placement of the data label relative to the labeled data.
                "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format used for the data label. The link field is not supported.
                  "bold": True or False, # True if the text is bold.
                  "fontFamily": "A String", # The font family.
                  "fontSize": 42, # The size of the font.
                  "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "italic": True or False, # True if the text is italicized.
                  "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                    "uri": "A String", # The link identifier.
                  },
                  "strikethrough": True or False, # True if the text has a strikethrough.
                  "underline": True or False, # True if the text is underlined.
                },
                "type": "A String", # The type of the data label.
              },
            },
            "bubbleChart": { # A bubble chart. # A bubble chart specification.
              "bubbleBorderColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The bubble border color. Deprecated: Use bubble_border_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "bubbleBorderColorStyle": { # A color value. # The bubble border color. If bubble_border_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "bubbleLabels": { # The data included in a domain or series. # The data containing the bubble labels. These do not need to be unique.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "bubbleMaxRadiusSize": 42, # The max radius size of the bubbles, in pixels. If specified, the field must be a positive value.
              "bubbleMinRadiusSize": 42, # The minimum radius size of the bubbles, in pixels. If specific, the field must be a positive value.
              "bubbleOpacity": 3.14, # The opacity of the bubbles between 0 and 1.0. 0 is fully transparent and 1 is fully opaque.
              "bubbleSizes": { # The data included in a domain or series. # The data containing the bubble sizes. Bubble sizes are used to draw the bubbles at different sizes relative to each other. If specified, group_ids must also be specified. This field is optional.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "bubbleTextStyle": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The format of the text inside the bubbles. Strikethrough, underline, and link are not supported.
                "bold": True or False, # True if the text is bold.
                "fontFamily": "A String", # The font family.
                "fontSize": 42, # The size of the font.
                "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "italic": True or False, # True if the text is italicized.
                "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                  "uri": "A String", # The link identifier.
                },
                "strikethrough": True or False, # True if the text has a strikethrough.
                "underline": True or False, # True if the text is underlined.
              },
              "domain": { # The data included in a domain or series. # The data containing the bubble x-values. These values locate the bubbles in the chart horizontally.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "groupIds": { # The data included in a domain or series. # The data containing the bubble group IDs. All bubbles with the same group ID are drawn in the same color. If bubble_sizes is specified then this field must also be specified but may contain blank values. This field is optional.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "legendPosition": "A String", # Where the legend of the chart should be drawn.
              "series": { # The data included in a domain or series. # The data containing the bubble y-values. These values locate the bubbles in the chart vertically.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
            },
            "candlestickChart": { # A candlestick chart. # A candlestick chart specification.
              "data": [ # The Candlestick chart data. Only one CandlestickData is supported.
                { # The Candlestick chart data, each containing the low, open, close, and high values for a series.
                  "closeSeries": { # The series of a CandlestickData. # The range data (vertical axis) for the close/final value for each candle. This is the top of the candle body. If greater than the open value the candle will be filled. Otherwise the candle will be hollow.
                    "data": { # The data included in a domain or series. # The data of the CandlestickSeries.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                  },
                  "highSeries": { # The series of a CandlestickData. # The range data (vertical axis) for the high/maximum value for each candle. This is the top of the candle's center line.
                    "data": { # The data included in a domain or series. # The data of the CandlestickSeries.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                  },
                  "lowSeries": { # The series of a CandlestickData. # The range data (vertical axis) for the low/minimum value for each candle. This is the bottom of the candle's center line.
                    "data": { # The data included in a domain or series. # The data of the CandlestickSeries.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                  },
                  "openSeries": { # The series of a CandlestickData. # The range data (vertical axis) for the open/initial value for each candle. This is the bottom of the candle body. If less than the close value the candle will be filled. Otherwise the candle will be hollow.
                    "data": { # The data included in a domain or series. # The data of the CandlestickSeries.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                  },
                },
              ],
              "domain": { # The domain of a CandlestickChart. # The domain data (horizontal axis) for the candlestick chart. String data will be treated as discrete labels, other data will be treated as continuous values.
                "data": { # The data included in a domain or series. # The data of the CandlestickDomain.
                  "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                  "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                    "name": "A String", # The display name of the column. It should be unique within a data source.
                  },
                  "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                    "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                      "type": "A String", # The type of date-time grouping to apply.
                    },
                    "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                      "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                      "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                      "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                    },
                  },
                  "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                    "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                      { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                        "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                        "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                        "sheetId": 42, # The sheet this range is on.
                        "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                        "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                      },
                    ],
                  },
                },
                "reversed": True or False, # True to reverse the order of the domain values (horizontal axis).
              },
            },
            "dataSourceChartProperties": { # Properties of a data source chart. # If present, the field contains data source chart specific properties.
              "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # Output only. The data execution status.
                "errorCode": "A String", # The error code.
                "errorMessage": "A String", # The error message, which may be empty.
                "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
                "state": "A String", # The state of the data execution.
              },
              "dataSourceId": "A String", # ID of the data source that the chart is associated with.
            },
            "filterSpecs": [ # The filters applied to the source data of the chart. Only supported for data source charts.
              { # The filter criteria associated with a specific column.
                "columnIndex": 42, # The zero-based column index.
                "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "filterCriteria": { # Criteria for showing/hiding rows in a filter or filter view. # The criteria for the column.
                  "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (This does not override hidden_values -- if a value is listed there, it will still be hidden.)
                    "type": "A String", # The type of condition.
                    "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                      { # The value of the condition.
                        "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                        "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                      },
                    ],
                  },
                  "hiddenValues": [ # Values that should be hidden.
                    "A String",
                  ],
                  "visibleBackgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to filter by; only cells with this fill color are shown. Mutually exclusive with visible_foreground_color. Deprecated: Use visible_background_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "visibleBackgroundColorStyle": { # A color value. # The background fill color to filter by; only cells with this fill color are shown. This field is mutually exclusive with visible_foreground_color, and must be set to an RGB-type color. If visible_background_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "visibleForegroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to filter by; only cells with this foreground color are shown. Mutually exclusive with visible_background_color. Deprecated: Use visible_foreground_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "visibleForegroundColorStyle": { # A color value. # The foreground color to filter by; only cells with this foreground color are shown. This field is mutually exclusive with visible_background_color, and must be set to an RGB-type color. If visible_foreground_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                },
              },
            ],
            "fontName": "A String", # The name of the font to use by default for all chart text (e.g. title, axis labels, legend). If a font is specified for a specific part of the chart it will override this font name.
            "hiddenDimensionStrategy": "A String", # Determines how the charts will use hidden rows or columns.
            "histogramChart": { # A histogram chart. A histogram chart groups data items into bins, displaying each bin as a column of stacked items. Histograms are used to display the distribution of a dataset. Each column of items represents a range into which those items fall. The number of bins can be chosen automatically or specified explicitly. # A histogram chart specification.
              "bucketSize": 3.14, # By default the bucket size (the range of values stacked in a single column) is chosen automatically, but it may be overridden here. E.g., A bucket size of 1.5 results in buckets from 0 - 1.5, 1.5 - 3.0, etc. Cannot be negative. This field is optional.
              "legendPosition": "A String", # The position of the chart legend.
              "outlierPercentile": 3.14, # The outlier percentile is used to ensure that outliers do not adversely affect the calculation of bucket sizes. For example, setting an outlier percentile of 0.05 indicates that the top and bottom 5% of values when calculating buckets. The values are still included in the chart, they will be added to the first or last buckets instead of their own buckets. Must be between 0.0 and 0.5.
              "series": [ # The series for a histogram may be either a single series of values to be bucketed or multiple series, each of the same length, containing the name of the series followed by the values to be bucketed for that series.
                { # A histogram series containing the series color and data.
                  "barColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the column representing this series in each bucket. This field is optional. Deprecated: Use bar_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "barColorStyle": { # A color value. # The color of the column representing this series in each bucket. This field is optional. If bar_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "data": { # The data included in a domain or series. # The data for this histogram series.
                    "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                    "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                      "name": "A String", # The display name of the column. It should be unique within a data source.
                    },
                    "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                      "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                        "type": "A String", # The type of date-time grouping to apply.
                      },
                      "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                        "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                        "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                        "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                      },
                    },
                    "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                      "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                        { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                          "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                          "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                          "sheetId": 42, # The sheet this range is on.
                          "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                          "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                        },
                      ],
                    },
                  },
                },
              ],
              "showItemDividers": True or False, # Whether horizontal divider lines should be displayed between items in each column.
            },
            "maximized": True or False, # True to make a chart fill the entire space in which it's rendered with minimum padding. False to use the default padding. (Not applicable to Geo and Org charts.)
            "orgChart": { # An org chart. Org charts require a unique set of labels in labels and may optionally include parent_labels and tooltips. parent_labels contain, for each node, the label identifying the parent node. tooltips contain, for each node, an optional tooltip. For example, to describe an OrgChart with Alice as the CEO, Bob as the President (reporting to Alice) and Cathy as VP of Sales (also reporting to Alice), have labels contain "Alice", "Bob", "Cathy", parent_labels contain "", "Alice", "Alice" and tooltips contain "CEO", "President", "VP Sales". # An org chart specification.
              "labels": { # The data included in a domain or series. # The data containing the labels for all the nodes in the chart. Labels must be unique.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "nodeColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the org chart nodes. Deprecated: Use node_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "nodeColorStyle": { # A color value. # The color of the org chart nodes. If node_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "nodeSize": "A String", # The size of the org chart nodes.
              "parentLabels": { # The data included in a domain or series. # The data containing the label of the parent for the corresponding node. A blank value indicates that the node has no parent and is a top-level node. This field is optional.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "selectedNodeColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the selected org chart nodes. Deprecated: Use selected_node_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "selectedNodeColorStyle": { # A color value. # The color of the selected org chart nodes. If selected_node_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "tooltips": { # The data included in a domain or series. # The data containing the tooltip for the corresponding node. A blank value results in no tooltip being displayed for the node. This field is optional.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
            },
            "pieChart": { # A pie chart. # A pie chart specification.
              "domain": { # The data included in a domain or series. # The data that covers the domain of the pie chart.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "legendPosition": "A String", # Where the legend of the pie chart should be drawn.
              "pieHole": 3.14, # The size of the hole in the pie chart.
              "series": { # The data included in a domain or series. # The data that covers the one and only series of the pie chart.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "threeDimensional": True or False, # True if the pie is three dimensional.
            },
            "scorecardChart": { # A scorecard chart. Scorecard charts are used to highlight key performance indicators, known as KPIs, on the spreadsheet. A scorecard chart can represent things like total sales, average cost, or a top selling item. You can specify a single data value, or aggregate over a range of data. Percentage or absolute difference from a baseline value can be highlighted, like changes over time. # A scorecard chart specification.
              "aggregateType": "A String", # The aggregation type for key and baseline chart data in scorecard chart. This field is not supported for data source charts. Use the ChartData.aggregateType field of the key_value_data or baseline_value_data instead for data source charts. This field is optional.
              "baselineValueData": { # The data included in a domain or series. # The data for scorecard baseline value. This field is optional.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "baselineValueFormat": { # Formatting options for baseline value. # Formatting options for baseline value. This field is needed only if baseline_value_data is specified.
                "comparisonType": "A String", # The comparison type of key value with baseline value.
                "description": "A String", # Description which is appended after the baseline value. This field is optional.
                "negativeColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # Color to be used, in case baseline value represents a negative change for key value. This field is optional. Deprecated: Use negative_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "negativeColorStyle": { # A color value. # Color to be used, in case baseline value represents a negative change for key value. This field is optional. If negative_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "position": { # Position settings for text. # Specifies the horizontal text positioning of baseline value. This field is optional. If not specified, default positioning is used.
                  "horizontalAlignment": "A String", # Horizontal alignment setting for the piece of text.
                },
                "positiveColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # Color to be used, in case baseline value represents a positive change for key value. This field is optional. Deprecated: Use positive_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "positiveColorStyle": { # A color value. # Color to be used, in case baseline value represents a positive change for key value. This field is optional. If positive_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # Text formatting options for baseline value. The link field is not supported.
                  "bold": True or False, # True if the text is bold.
                  "fontFamily": "A String", # The font family.
                  "fontSize": 42, # The size of the font.
                  "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "italic": True or False, # True if the text is italicized.
                  "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                    "uri": "A String", # The link identifier.
                  },
                  "strikethrough": True or False, # True if the text has a strikethrough.
                  "underline": True or False, # True if the text is underlined.
                },
              },
              "customFormatOptions": { # Custom number formatting options for chart attributes. # Custom formatting options for numeric key/baseline values in scorecard chart. This field is used only when number_format_source is set to CUSTOM. This field is optional.
                "prefix": "A String", # Custom prefix to be prepended to the chart attribute. This field is optional.
                "suffix": "A String", # Custom suffix to be appended to the chart attribute. This field is optional.
              },
              "keyValueData": { # The data included in a domain or series. # The data for scorecard key value.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "keyValueFormat": { # Formatting options for key value. # Formatting options for key value.
                "position": { # Position settings for text. # Specifies the horizontal text positioning of key value. This field is optional. If not specified, default positioning is used.
                  "horizontalAlignment": "A String", # Horizontal alignment setting for the piece of text.
                },
                "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # Text formatting options for key value. The link field is not supported.
                  "bold": True or False, # True if the text is bold.
                  "fontFamily": "A String", # The font family.
                  "fontSize": 42, # The size of the font.
                  "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "italic": True or False, # True if the text is italicized.
                  "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                    "uri": "A String", # The link identifier.
                  },
                  "strikethrough": True or False, # True if the text has a strikethrough.
                  "underline": True or False, # True if the text is underlined.
                },
              },
              "numberFormatSource": "A String", # The number format source used in the scorecard chart. This field is optional.
              "scaleFactor": 3.14, # Value to scale scorecard key and baseline value. For example, a factor of 10 can be used to divide all values in the chart by 10. This field is optional.
            },
            "sortSpecs": [ # The order to sort the chart data by. Only a single sort spec is supported. Only supported for data source charts.
              { # A sort order associated with a specific column or row.
                "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color. Deprecated: Use background_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "backgroundColorStyle": { # A color value. # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color, and must be an RGB-type color. If background_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "dimensionIndex": 42, # The dimension the sort should be applied to.
                "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color. Deprecated: Use foreground_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "foregroundColorStyle": { # A color value. # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color, and must be an RGB-type color. If foreground_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "sortOrder": "A String", # The order data should be sorted.
              },
            ],
            "subtitle": "A String", # The subtitle of the chart.
            "subtitleTextFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The subtitle text format. Strikethrough, underline, and link are not supported.
              "bold": True or False, # True if the text is bold.
              "fontFamily": "A String", # The font family.
              "fontSize": 42, # The size of the font.
              "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "italic": True or False, # True if the text is italicized.
              "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                "uri": "A String", # The link identifier.
              },
              "strikethrough": True or False, # True if the text has a strikethrough.
              "underline": True or False, # True if the text is underlined.
            },
            "subtitleTextPosition": { # Position settings for text. # The subtitle text position. This field is optional.
              "horizontalAlignment": "A String", # Horizontal alignment setting for the piece of text.
            },
            "title": "A String", # The title of the chart.
            "titleTextFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The title text format. Strikethrough, underline, and link are not supported.
              "bold": True or False, # True if the text is bold.
              "fontFamily": "A String", # The font family.
              "fontSize": 42, # The size of the font.
              "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "italic": True or False, # True if the text is italicized.
              "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                "uri": "A String", # The link identifier.
              },
              "strikethrough": True or False, # True if the text has a strikethrough.
              "underline": True or False, # True if the text is underlined.
            },
            "titleTextPosition": { # Position settings for text. # The title text position. This field is optional.
              "horizontalAlignment": "A String", # Horizontal alignment setting for the piece of text.
            },
            "treemapChart": { # A Treemap chart. # A treemap chart specification.
              "colorData": { # The data included in a domain or series. # The data that determines the background color of each treemap data cell. This field is optional. If not specified, size_data is used to determine background colors. If specified, the data is expected to be numeric. color_scale will determine how the values in this data map to data cell background colors.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "colorScale": { # A color scale for a treemap chart. # The color scale for data cells in the treemap chart. Data cells are assigned colors based on their color values. These color values come from color_data, or from size_data if color_data is not specified. Cells with color values less than or equal to min_value will have minValueColor as their background color. Cells with color values greater than or equal to max_value will have maxValueColor as their background color. Cells with color values between min_value and max_value will have background colors on a gradient between minValueColor and maxValueColor, the midpoint of the gradient being midValueColor. Cells with missing or non-numeric color values will have noDataColor as their background color.
                "maxValueColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color for cells with a color value greater than or equal to maxValue. Defaults to #109618 if not specified. Deprecated: Use max_value_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "maxValueColorStyle": { # A color value. # The background color for cells with a color value greater than or equal to maxValue. Defaults to #109618 if not specified. If max_value_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "midValueColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color for cells with a color value at the midpoint between minValue and maxValue. Defaults to #efe6dc if not specified. Deprecated: Use mid_value_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "midValueColorStyle": { # A color value. # The background color for cells with a color value at the midpoint between minValue and maxValue. Defaults to #efe6dc if not specified. If mid_value_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "minValueColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color for cells with a color value less than or equal to minValue. Defaults to #dc3912 if not specified. Deprecated: Use min_value_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "minValueColorStyle": { # A color value. # The background color for cells with a color value less than or equal to minValue. Defaults to #dc3912 if not specified. If min_value_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "noDataColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color for cells that have no color data associated with them. Defaults to #000000 if not specified. Deprecated: Use no_data_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "noDataColorStyle": { # A color value. # The background color for cells that have no color data associated with them. Defaults to #000000 if not specified. If no_data_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
              },
              "headerColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color for header cells. Deprecated: Use header_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "headerColorStyle": { # A color value. # The background color for header cells. If header_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "hideTooltips": True or False, # True to hide tooltips.
              "hintedLevels": 42, # The number of additional data levels beyond the labeled levels to be shown on the treemap chart. These levels are not interactive and are shown without their labels. Defaults to 0 if not specified.
              "labels": { # The data included in a domain or series. # The data that contains the treemap cell labels.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "levels": 42, # The number of data levels to show on the treemap chart. These levels are interactive and are shown with their labels. Defaults to 2 if not specified.
              "maxValue": 3.14, # The maximum possible data value. Cells with values greater than this will have the same color as cells with this value. If not specified, defaults to the actual maximum value from color_data, or the maximum value from size_data if color_data is not specified.
              "minValue": 3.14, # The minimum possible data value. Cells with values less than this will have the same color as cells with this value. If not specified, defaults to the actual minimum value from color_data, or the minimum value from size_data if color_data is not specified.
              "parentLabels": { # The data included in a domain or series. # The data the contains the treemap cells' parent labels.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "sizeData": { # The data included in a domain or series. # The data that determines the size of each treemap data cell. This data is expected to be numeric. The cells corresponding to non-numeric or missing data will not be rendered. If color_data is not specified, this data is used to determine data cell background colors as well.
                "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
                "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                  "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                    "type": "A String", # The type of date-time grouping to apply.
                  },
                  "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                    "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                    "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                    "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                  },
                },
                "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                  "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                    { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                      "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                      "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                      "sheetId": 42, # The sheet this range is on.
                      "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                      "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                    },
                  ],
                },
              },
              "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format for all labels on the chart. The link field is not supported.
                "bold": True or False, # True if the text is bold.
                "fontFamily": "A String", # The font family.
                "fontSize": 42, # The size of the font.
                "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "italic": True or False, # True if the text is italicized.
                "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                  "uri": "A String", # The link identifier.
                },
                "strikethrough": True or False, # True if the text has a strikethrough.
                "underline": True or False, # True if the text is underlined.
              },
            },
            "waterfallChart": { # A waterfall chart. # A waterfall chart specification.
              "connectorLineStyle": { # Properties that describe the style of a line. # The line style for the connector lines.
                "type": "A String", # The dash type of the line.
                "width": 42, # The thickness of the line, in px.
              },
              "domain": { # The domain of a waterfall chart. # The domain data (horizontal axis) for the waterfall chart.
                "data": { # The data included in a domain or series. # The data of the WaterfallChartDomain.
                  "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                  "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                    "name": "A String", # The display name of the column. It should be unique within a data source.
                  },
                  "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                    "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                      "type": "A String", # The type of date-time grouping to apply.
                    },
                    "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                      "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                      "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                      "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                    },
                  },
                  "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                    "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                      { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                        "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                        "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                        "sheetId": 42, # The sheet this range is on.
                        "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                        "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                      },
                    ],
                  },
                },
                "reversed": True or False, # True to reverse the order of the domain values (horizontal axis).
              },
              "firstValueIsTotal": True or False, # True to interpret the first value as a total.
              "hideConnectorLines": True or False, # True to hide connector lines between columns.
              "series": [ # The data this waterfall chart is visualizing.
                { # A single series of data for a waterfall chart.
                  "customSubtotals": [ # Custom subtotal columns appearing in this series. The order in which subtotals are defined is not significant. Only one subtotal may be defined for each data point.
                    { # A custom subtotal column for a waterfall chart series.
                      "dataIsSubtotal": True or False, # True if the data point at subtotal_index is the subtotal. If false, the subtotal will be computed and appear after the data point.
                      "label": "A String", # A label for the subtotal column.
                      "subtotalIndex": 42, # The zero-based index of a data point within the series. If data_is_subtotal is true, the data point at this index is the subtotal. Otherwise, the subtotal appears after the data point with this index. A series can have multiple subtotals at arbitrary indices, but subtotals do not affect the indices of the data points. For example, if a series has three data points, their indices will always be 0, 1, and 2, regardless of how many subtotals exist on the series or what data points they are associated with.
                    },
                  ],
                  "data": { # The data included in a domain or series. # The data being visualized in this series.
                    "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                    "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                      "name": "A String", # The display name of the column. It should be unique within a data source.
                    },
                    "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                      "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                        "type": "A String", # The type of date-time grouping to apply.
                      },
                      "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                        "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                        "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                        "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                      },
                    },
                    "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                      "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                        { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                          "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                          "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                          "sheetId": 42, # The sheet this range is on.
                          "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                          "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                        },
                      ],
                    },
                  },
                  "dataLabel": { # Settings for one set of data labels. Data labels are annotations that appear next to a set of data, such as the points on a line chart, and provide additional information about what the data represents, such as a text representation of the value behind that point on the graph. # Information about the data labels for this series.
                    "customLabelData": { # The data included in a domain or series. # Data to use for custom labels. Only used if type is set to CUSTOM. This data must be the same length as the series or other element this data label is applied to. In addition, if the series is split into multiple source ranges, this source data must come from the next column in the source data. For example, if the series is B2:B4,E6:E8 then this data must come from C2:C4,F6:F8.
                      "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                      "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                          "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                          "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                          "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                        },
                      },
                      "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                        "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                          { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                            "sheetId": 42, # The sheet this range is on.
                            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                          },
                        ],
                      },
                    },
                    "placement": "A String", # The placement of the data label relative to the labeled data.
                    "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format used for the data label. The link field is not supported.
                      "bold": True or False, # True if the text is bold.
                      "fontFamily": "A String", # The font family.
                      "fontSize": 42, # The size of the font.
                      "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "italic": True or False, # True if the text is italicized.
                      "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                        "uri": "A String", # The link identifier.
                      },
                      "strikethrough": True or False, # True if the text has a strikethrough.
                      "underline": True or False, # True if the text is underlined.
                    },
                    "type": "A String", # The type of the data label.
                  },
                  "hideTrailingSubtotal": True or False, # True to hide the subtotal column from the end of the series. By default, a subtotal column will appear at the end of each series. Setting this field to true will hide that subtotal column for this series.
                  "negativeColumnsStyle": { # Styles for a waterfall chart column. # Styles for all columns in this series with negative values.
                    "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the column. Deprecated: Use color_style.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "colorStyle": { # A color value. # The color of the column. If color is also set, this field takes precedence.
                      "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "themeColor": "A String", # Theme color.
                    },
                    "label": "A String", # The label of the column's legend.
                  },
                  "positiveColumnsStyle": { # Styles for a waterfall chart column. # Styles for all columns in this series with positive values.
                    "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the column. Deprecated: Use color_style.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "colorStyle": { # A color value. # The color of the column. If color is also set, this field takes precedence.
                      "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "themeColor": "A String", # Theme color.
                    },
                    "label": "A String", # The label of the column's legend.
                  },
                  "subtotalColumnsStyle": { # Styles for a waterfall chart column. # Styles for all subtotal columns in this series.
                    "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the column. Deprecated: Use color_style.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "colorStyle": { # A color value. # The color of the column. If color is also set, this field takes precedence.
                      "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "themeColor": "A String", # Theme color.
                    },
                    "label": "A String", # The label of the column's legend.
                  },
                },
              ],
              "stackedType": "A String", # The stacked type.
              "totalDataLabel": { # Settings for one set of data labels. Data labels are annotations that appear next to a set of data, such as the points on a line chart, and provide additional information about what the data represents, such as a text representation of the value behind that point on the graph. # Controls whether to display additional data labels on stacked charts which sum the total value of all stacked values at each value along the domain axis. stacked_type must be STACKED and neither CUSTOM nor placement can be set on the total_data_label.
                "customLabelData": { # The data included in a domain or series. # Data to use for custom labels. Only used if type is set to CUSTOM. This data must be the same length as the series or other element this data label is applied to. In addition, if the series is split into multiple source ranges, this source data must come from the next column in the source data. For example, if the series is B2:B4,E6:E8 then this data must come from C2:C4,F6:F8.
                  "aggregateType": "A String", # The aggregation type for the series of a data source chart. Only supported for data source charts.
                  "columnReference": { # An unique identifier that references a data source column. # The reference to the data source column that the data reads from.
                    "name": "A String", # The display name of the column. It should be unique within a data source.
                  },
                  "groupRule": { # An optional setting on the ChartData of the domain of a data source chart that defines buckets for the values in the domain rather than breaking out each individual value. For example, when plotting a data source chart, you can specify a histogram rule on the domain (it should only contain numeric values), grouping its values into buckets. Any values of a chart series that fall into the same bucket are aggregated based on the aggregate_type. # The rule to group the data by if the ChartData backs the domain of a data source chart. Only supported for data source charts.
                    "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. # A ChartDateTimeRule.
                      "type": "A String", # The type of date-time grouping to apply.
                    },
                    "histogramRule": { # Allows you to organize numeric values in a source data column into buckets of constant size. # A ChartHistogramRule
                      "intervalSize": 3.14, # The size of the buckets that are created. Must be positive.
                      "maxValue": 3.14, # The maximum value at which items are placed into buckets. Values greater than the maximum are grouped into a single bucket. If omitted, it is determined by the maximum item value.
                      "minValue": 3.14, # The minimum value at which items are placed into buckets. Values that are less than the minimum are grouped into a single bucket. If omitted, it is determined by the minimum item value.
                    },
                  },
                  "sourceRange": { # Source ranges for a chart. # The source ranges of the data.
                    "sources": [ # The ranges of data for a series or domain. Exactly one dimension must have a length of 1, and all sources in the list must have the same dimension with length 1. The domain (if it exists) & all series must have the same number of source ranges. If using more than one source range, then the source range at a given offset must be in order and contiguous across the domain and series. For example, these are valid configurations: domain sources: A1:A5 series1 sources: B1:B5 series2 sources: D6:D10 domain sources: A1:A5, C10:C12 series1 sources: B1:B5, D10:D12 series2 sources: C1:C5, E10:E12
                      { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
                        "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                        "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                        "sheetId": 42, # The sheet this range is on.
                        "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                        "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                      },
                    ],
                  },
                },
                "placement": "A String", # The placement of the data label relative to the labeled data.
                "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format used for the data label. The link field is not supported.
                  "bold": True or False, # True if the text is bold.
                  "fontFamily": "A String", # The font family.
                  "fontSize": 42, # The size of the font.
                  "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "italic": True or False, # True if the text is italicized.
                  "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                    "uri": "A String", # The link identifier.
                  },
                  "strikethrough": True or False, # True if the text has a strikethrough.
                  "underline": True or False, # True if the text is underlined.
                },
                "type": "A String", # The type of the data label.
              },
            },
          },
        },
      },
      "addConditionalFormatRule": { # Adds a new conditional format rule at the given index. All subsequent rules' indexes are incremented. # Adds a new conditional format rule.
        "index": 42, # The zero-based index where the rule should be inserted.
        "rule": { # A rule describing a conditional format. # The rule to add.
          "booleanRule": { # A rule that may or may not match, depending on the condition. # The formatting is either "on" or "off" according to the rule.
            "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # The condition of the rule. If the condition evaluates to true, the format is applied.
              "type": "A String", # The type of condition.
              "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                { # The value of the condition.
                  "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                  "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                },
              ],
            },
            "format": { # The format of a cell. # The format to apply. Conditional formatting can only apply a subset of formatting: bold, italic, strikethrough, foreground color and, background color.
              "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color of the cell. Deprecated: Use background_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "backgroundColorStyle": { # A color value. # The background color of the cell. If background_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "borders": { # The borders of the cell. # The borders of the cell.
                "bottom": { # A border along a cell. # The bottom border of the cell.
                  "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "style": "A String", # The style of the border.
                  "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                },
                "left": { # A border along a cell. # The left border of the cell.
                  "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "style": "A String", # The style of the border.
                  "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                },
                "right": { # A border along a cell. # The right border of the cell.
                  "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "style": "A String", # The style of the border.
                  "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                },
                "top": { # A border along a cell. # The top border of the cell.
                  "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "style": "A String", # The style of the border.
                  "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                },
              },
              "horizontalAlignment": "A String", # The horizontal alignment of the value in the cell.
              "hyperlinkDisplayType": "A String", # If one exists, how a hyperlink should be displayed in the cell.
              "numberFormat": { # The number format of a cell. # A format describing how number values should be represented to the user.
                "pattern": "A String", # Pattern string used for formatting. If not set, a default pattern based on the user's locale will be used if necessary for the given type. See the [Date and Number Formats guide](/sheets/api/guides/formats) for more information about the supported patterns.
                "type": "A String", # The type of the number format. When writing, this field must be set.
              },
              "padding": { # The amount of padding around the cell, in pixels. When updating padding, every field must be specified. # The padding of the cell.
                "bottom": 42, # The bottom padding of the cell.
                "left": 42, # The left padding of the cell.
                "right": 42, # The right padding of the cell.
                "top": 42, # The top padding of the cell.
              },
              "textDirection": "A String", # The direction of the text in the cell.
              "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The format of the text in the cell (unless overridden by a format run). Setting a cell-level link here clears the cell's existing links. Setting the link field in a TextFormatRun takes precedence over the cell-level link.
                "bold": True or False, # True if the text is bold.
                "fontFamily": "A String", # The font family.
                "fontSize": 42, # The size of the font.
                "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "italic": True or False, # True if the text is italicized.
                "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                  "uri": "A String", # The link identifier.
                },
                "strikethrough": True or False, # True if the text has a strikethrough.
                "underline": True or False, # True if the text is underlined.
              },
              "textRotation": { # The rotation applied to text in a cell. # The rotation applied to text in the cell.
                "angle": 42, # The angle between the standard orientation and the desired orientation. Measured in degrees. Valid values are between -90 and 90. Positive angles are angled upwards, negative are angled downwards. Note: For LTR text direction positive angles are in the counterclockwise direction, whereas for RTL they are in the clockwise direction
                "vertical": True or False, # If true, text reads top to bottom, but the orientation of individual characters is unchanged. For example: | V | | e | | r | | t | | i | | c | | a | | l |
              },
              "verticalAlignment": "A String", # The vertical alignment of the value in the cell.
              "wrapStrategy": "A String", # The wrap strategy for the value in the cell.
            },
          },
          "gradientRule": { # A rule that applies a gradient color scale format, based on the interpolation points listed. The format of a cell will vary based on its contents as compared to the values of the interpolation points. # The formatting will vary based on the gradients in the rule.
            "maxpoint": { # A single interpolation point on a gradient conditional format. These pin the gradient color scale according to the color, type and value chosen. # The final interpolation point.
              "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color this interpolation point should use. Deprecated: Use color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "colorStyle": { # A color value. # The color this interpolation point should use. If color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "type": "A String", # How the value should be interpreted.
              "value": "A String", # The value this interpolation point uses. May be a formula. Unused if type is MIN or MAX.
            },
            "midpoint": { # A single interpolation point on a gradient conditional format. These pin the gradient color scale according to the color, type and value chosen. # An optional midway interpolation point.
              "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color this interpolation point should use. Deprecated: Use color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "colorStyle": { # A color value. # The color this interpolation point should use. If color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "type": "A String", # How the value should be interpreted.
              "value": "A String", # The value this interpolation point uses. May be a formula. Unused if type is MIN or MAX.
            },
            "minpoint": { # A single interpolation point on a gradient conditional format. These pin the gradient color scale according to the color, type and value chosen. # The starting interpolation point.
              "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color this interpolation point should use. Deprecated: Use color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "colorStyle": { # A color value. # The color this interpolation point should use. If color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "type": "A String", # How the value should be interpreted.
              "value": "A String", # The value this interpolation point uses. May be a formula. Unused if type is MIN or MAX.
            },
          },
          "ranges": [ # The ranges that are formatted if the condition is true. All the ranges must be on the same grid.
            { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
              "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
              "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
              "sheetId": 42, # The sheet this range is on.
              "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
              "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
            },
          ],
        },
      },
      "addDataSource": { # Adds a data source. After the data source is added successfully, an associated DATA_SOURCE sheet is created and an execution is triggered to refresh the sheet to read data from the data source. The request requires an additional `bigquery.readonly` OAuth scope. # Adds a data source.
        "dataSource": { # Information about an external data source in the spreadsheet. # The data source to add.
          "calculatedColumns": [ # All calculated columns in the data source.
            { # A column in a data source.
              "formula": "A String", # The formula of the calculated column.
              "reference": { # An unique identifier that references a data source column. # The column reference.
                "name": "A String", # The display name of the column. It should be unique within a data source.
              },
            },
          ],
          "dataSourceId": "A String", # The spreadsheet-scoped unique ID that identifies the data source. Example: 1080547365.
          "sheetId": 42, # The ID of the Sheet connected with the data source. The field cannot be changed once set. When creating a data source, an associated DATA_SOURCE sheet is also created, if the field is not specified, the ID of the created sheet will be randomly generated.
          "spec": { # This specifies the details of the data source. For example, for BigQuery, this specifies information about the BigQuery source. # The DataSourceSpec for the data source connected with this spreadsheet.
            "bigQuery": { # The specification of a BigQuery data source that's connected to a sheet. # A BigQueryDataSourceSpec.
              "projectId": "A String", # The ID of a BigQuery enabled Google Cloud project with a billing account attached. For any queries executed against the data source, the project is charged.
              "querySpec": { # Specifies a custom BigQuery query. # A BigQueryQuerySpec.
                "rawQuery": "A String", # The raw query string.
              },
              "tableSpec": { # Specifies a BigQuery table definition. Only [native tables](https://cloud.google.com/bigquery/docs/tables-intro) are allowed. # A BigQueryTableSpec.
                "datasetId": "A String", # The BigQuery dataset id.
                "tableId": "A String", # The BigQuery table id.
                "tableProjectId": "A String", # The ID of a BigQuery project the table belongs to. If not specified, the project_id is assumed.
              },
            },
            "parameters": [ # The parameters of the data source, used when querying the data source.
              { # A parameter in a data source's query. The parameter allows the user to pass in values from the spreadsheet into a query.
                "name": "A String", # Named parameter. Must be a legitimate identifier for the DataSource that supports it. For example, [BigQuery identifier](https://cloud.google.com/bigquery/docs/reference/standard-sql/lexical#identifiers).
                "namedRangeId": "A String", # ID of a NamedRange. Its size must be 1x1.
                "range": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # A range that contains the value of the parameter. Its size must be 1x1.
                  "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                  "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                  "sheetId": 42, # The sheet this range is on.
                  "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                  "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                },
              },
            ],
          },
        },
      },
      "addDimensionGroup": { # Creates a group over the specified range. If the requested range is a superset of the range of an existing group G, then the depth of G is incremented and this new group G' has the depth of that group. For example, a group [C:D, depth 1] + [B:E] results in groups [B:E, depth 1] and [C:D, depth 2]. If the requested range is a subset of the range of an existing group G, then the depth of the new group G' becomes one greater than the depth of G. For example, a group [B:E, depth 1] + [C:D] results in groups [B:E, depth 1] and [C:D, depth 2]. If the requested range starts before and ends within, or starts within and ends after, the range of an existing group G, then the range of the existing group G becomes the union of the ranges, and the new group G' has depth one greater than the depth of G and range as the intersection of the ranges. For example, a group [B:D, depth 1] + [C:E] results in groups [B:E, depth 1] and [C:D, depth 2]. # Creates a group over the specified range.
        "range": { # A range along a single dimension on a sheet. All indexes are zero-based. Indexes are half open: the start index is inclusive and the end index is exclusive. Missing indexes indicate the range is unbounded on that side. # The range over which to create a group.
          "dimension": "A String", # The dimension of the span.
          "endIndex": 42, # The end (exclusive) of the span, or not set if unbounded.
          "sheetId": 42, # The sheet this span is on.
          "startIndex": 42, # The start (inclusive) of the span, or not set if unbounded.
        },
      },
      "addFilterView": { # Adds a filter view. # Adds a filter view.
        "filter": { # A filter view. # The filter to add. The filterViewId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a filter that already exists.)
          "criteria": { # The criteria for showing/hiding values per column. The map's key is the column index, and the value is the criteria for that column. This field is deprecated in favor of filter_specs.
            "a_key": { # Criteria for showing/hiding rows in a filter or filter view.
              "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (This does not override hidden_values -- if a value is listed there, it will still be hidden.)
                "type": "A String", # The type of condition.
                "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                  { # The value of the condition.
                    "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                    "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                  },
                ],
              },
              "hiddenValues": [ # Values that should be hidden.
                "A String",
              ],
              "visibleBackgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to filter by; only cells with this fill color are shown. Mutually exclusive with visible_foreground_color. Deprecated: Use visible_background_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "visibleBackgroundColorStyle": { # A color value. # The background fill color to filter by; only cells with this fill color are shown. This field is mutually exclusive with visible_foreground_color, and must be set to an RGB-type color. If visible_background_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "visibleForegroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to filter by; only cells with this foreground color are shown. Mutually exclusive with visible_background_color. Deprecated: Use visible_foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "visibleForegroundColorStyle": { # A color value. # The foreground color to filter by; only cells with this foreground color are shown. This field is mutually exclusive with visible_background_color, and must be set to an RGB-type color. If visible_foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
            },
          },
          "filterSpecs": [ # The filter criteria for showing/hiding values per column. Both criteria and filter_specs are populated in responses. If both fields are specified in an update request, this field takes precedence.
            { # The filter criteria associated with a specific column.
              "columnIndex": 42, # The zero-based column index.
              "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                "name": "A String", # The display name of the column. It should be unique within a data source.
              },
              "filterCriteria": { # Criteria for showing/hiding rows in a filter or filter view. # The criteria for the column.
                "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (This does not override hidden_values -- if a value is listed there, it will still be hidden.)
                  "type": "A String", # The type of condition.
                  "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                    { # The value of the condition.
                      "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                      "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                    },
                  ],
                },
                "hiddenValues": [ # Values that should be hidden.
                  "A String",
                ],
                "visibleBackgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to filter by; only cells with this fill color are shown. Mutually exclusive with visible_foreground_color. Deprecated: Use visible_background_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "visibleBackgroundColorStyle": { # A color value. # The background fill color to filter by; only cells with this fill color are shown. This field is mutually exclusive with visible_foreground_color, and must be set to an RGB-type color. If visible_background_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
                "visibleForegroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to filter by; only cells with this foreground color are shown. Mutually exclusive with visible_background_color. Deprecated: Use visible_foreground_color_style.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "visibleForegroundColorStyle": { # A color value. # The foreground color to filter by; only cells with this foreground color are shown. This field is mutually exclusive with visible_background_color, and must be set to an RGB-type color. If visible_foreground_color is also set, this field takes precedence.
                  "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "themeColor": "A String", # Theme color.
                },
              },
            },
          ],
          "filterViewId": 42, # The ID of the filter view.
          "namedRangeId": "A String", # The named range this filter view is backed by, if any. When writing, only one of range or named_range_id may be set.
          "range": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The range this filter view covers. When writing, only one of range or named_range_id may be set.
            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
            "sheetId": 42, # The sheet this range is on.
            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
          },
          "sortSpecs": [ # The sort order per column. Later specifications are used when values are equal in the earlier specifications.
            { # A sort order associated with a specific column or row.
              "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color. Deprecated: Use background_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "backgroundColorStyle": { # A color value. # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color, and must be an RGB-type color. If background_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                "name": "A String", # The display name of the column. It should be unique within a data source.
              },
              "dimensionIndex": 42, # The dimension the sort should be applied to.
              "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color. Deprecated: Use foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "foregroundColorStyle": { # A color value. # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color, and must be an RGB-type color. If foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "sortOrder": "A String", # The order data should be sorted.
            },
          ],
          "title": "A String", # The name of the filter view.
        },
      },
      "addNamedRange": { # Adds a named range to the spreadsheet. # Adds a named range.
        "namedRange": { # A named range. # The named range to add. The namedRangeId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a range that already exists.)
          "name": "A String", # The name of the named range.
          "namedRangeId": "A String", # The ID of the named range.
          "range": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The range this represents.
            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
            "sheetId": 42, # The sheet this range is on.
            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
          },
        },
      },
      "addProtectedRange": { # Adds a new protected range. # Adds a protected range.
        "protectedRange": { # A protected range. # The protected range to be added. The protectedRangeId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a range that already exists.)
          "description": "A String", # The description of this protected range.
          "editors": { # The editors of a protected range. # The users and groups with edit access to the protected range. This field is only visible to users with edit access to the protected range and the document. Editors are not supported with warning_only protection.
            "domainUsersCanEdit": True or False, # True if anyone in the document's domain has edit access to the protected range. Domain protection is only supported on documents within a domain.
            "groups": [ # The email addresses of groups with edit access to the protected range.
              "A String",
            ],
            "users": [ # The email addresses of users with edit access to the protected range.
              "A String",
            ],
          },
          "namedRangeId": "A String", # The named range this protected range is backed by, if any. When writing, only one of range or named_range_id may be set.
          "protectedRangeId": 42, # The ID of the protected range. This field is read-only.
          "range": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The range that is being protected. The range may be fully unbounded, in which case this is considered a protected sheet. When writing, only one of range or named_range_id may be set.
            "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
            "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
            "sheetId": 42, # The sheet this range is on.
            "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
            "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
          },
          "requestingUserCanEdit": True or False, # True if the user who requested this protected range can edit the protected area. This field is read-only.
          "unprotectedRanges": [ # The list of unprotected ranges within a protected sheet. Unprotected ranges are only supported on protected sheets.
            { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`.
              "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
              "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
              "sheetId": 42, # The sheet this range is on.
              "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
              "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
            },
          ],
          "warningOnly": True or False, # True if this protected range will show a warning when editing. Warning-based protection means that every user can edit data in the protected range, except editing will prompt a warning asking the user to confirm the edit. When writing: if this field is true, then editors are ignored. Additionally, if this field is changed from true to false and the `editors` field is not set (nor included in the field mask), then the editors will be set to all the editors in the document.
        },
      },
      "addSheet": { # Adds a new sheet. When a sheet is added at a given index, all subsequent sheets' indexes are incremented. To add an object sheet, use AddChartRequest instead and specify EmbeddedObjectPosition.sheetId or EmbeddedObjectPosition.newSheet. # Adds a sheet.
        "properties": { # Properties of a sheet. # The properties the new sheet should have. All properties are optional. The sheetId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a sheet that already exists.)
          "dataSourceSheetProperties": { # Additional properties of a DATA_SOURCE sheet. # Output only. If present, the field contains DATA_SOURCE sheet specific properties.
            "columns": [ # The columns displayed on the sheet, corresponding to the values in RowData.
              { # A column in a data source.
                "formula": "A String", # The formula of the calculated column.
                "reference": { # An unique identifier that references a data source column. # The column reference.
                  "name": "A String", # The display name of the column. It should be unique within a data source.
                },
              },
            ],
            "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # The data execution status.
              "errorCode": "A String", # The error code.
              "errorMessage": "A String", # The error message, which may be empty.
              "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
              "state": "A String", # The state of the data execution.
            },
            "dataSourceId": "A String", # ID of the DataSource the sheet is connected to.
          },
          "gridProperties": { # Properties of a grid. # Additional properties of the sheet if this sheet is a grid. (If the sheet is an object sheet, containing a chart or image, then this field will be absent.) When writing it is an error to set any grid properties on non-grid sheets. If this sheet is a DATA_SOURCE sheet, this field is output only but contains the properties that reflect how a data source sheet is rendered in the UI, e.g. row_count.
            "columnCount": 42, # The number of columns in the grid.
            "columnGroupControlAfter": True or False, # True if the column grouping control toggle is shown after the group.
            "frozenColumnCount": 42, # The number of columns that are frozen in the grid.
            "frozenRowCount": 42, # The number of rows that are frozen in the grid.
            "hideGridlines": True or False, # True if the grid isn't showing gridlines in the UI.
            "rowCount": 42, # The number of rows in the grid.
            "rowGroupControlAfter": True or False, # True if the row grouping control toggle is shown after the group.
          },
          "hidden": True or False, # True if the sheet is hidden in the UI, false if it's visible.
          "index": 42, # The index of the sheet within the spreadsheet. When adding or updating sheet properties, if this field is excluded then the sheet is added or moved to the end of the sheet list. When updating sheet indices or inserting sheets, movement is considered in "before the move" indexes. For example, if there were three sheets (S1, S2, S3) in order to move S1 ahead of S2 the index would have to be set to 2. A sheet index update request is ignored if the requested index is identical to the sheets current index or if the requested new index is equal to the current sheet index + 1.
          "rightToLeft": True or False, # True if the sheet is an RTL sheet instead of an LTR sheet.
          "sheetId": 42, # The ID of the sheet. Must be non-negative. This field cannot be changed once set.
          "sheetType": "A String", # The type of sheet. Defaults to GRID. This field cannot be changed once set.
          "tabColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the tab in the UI. Deprecated: Use tab_color_style.
            "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
            "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
            "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
            "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
          },
          "tabColorStyle": { # A color value. # The color of the tab in the UI. If tab_color is also set, this field takes precedence.
            "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "themeColor": "A String", # Theme color.
          },
          "title": "A String", # The name of the sheet.
        },
      },
      "addSlicer": { # Adds a slicer to a sheet in the spreadsheet. # Adds a slicer.
        "slicer": { # A slicer in a sheet. # The slicer that should be added to the spreadsheet, including the position where it should be placed. The slicerId field is optional; if one is not set, an id will be randomly generated. (It is an error to specify the ID of a slicer that already exists.)
          "position": { # The position of an embedded object such as a chart. # The position of the slicer. Note that slicer can be positioned only on existing sheet. Also, width and height of slicer can be automatically adjusted to keep it within permitted limits.
            "newSheet": True or False, # If true, the embedded object is put on a new sheet whose ID is chosen for you. Used only when writing.
            "overlayPosition": { # The location an object is overlaid on top of a grid. # The position at which the object is overlaid on top of a grid.
              "anchorCell": { # A coordinate in a sheet. All indexes are zero-based. # The cell the object is anchored to.
                "columnIndex": 42, # The column index of the coordinate.
                "rowIndex": 42, # The row index of the coordinate.
                "sheetId": 42, # The sheet this coordinate is on.
              },
              "heightPixels": 42, # The height of the object, in pixels. Defaults to 371.
              "offsetXPixels": 42, # The horizontal offset, in pixels, that the object is offset from the anchor cell.
              "offsetYPixels": 42, # The vertical offset, in pixels, that the object is offset from the anchor cell.
              "widthPixels": 42, # The width of the object, in pixels. Defaults to 600.
            },
            "sheetId": 42, # The sheet this is on. Set only if the embedded object is on its own sheet. Must be non-negative.
          },
          "slicerId": 42, # The ID of the slicer.
          "spec": { # The specifications of a slicer. # The specification of the slicer.
            "applyToPivotTables": True or False, # True if the filter should apply to pivot tables. If not set, default to `True`.
            "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color of the slicer. Deprecated: Use background_color_style.
              "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
              "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
              "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
              "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
            },
            "backgroundColorStyle": { # A color value. # The background color of the slicer. If background_color is also set, this field takes precedence.
              "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "themeColor": "A String", # Theme color.
            },
            "columnIndex": 42, # The zero-based column index in the data table on which the filter is applied to.
            "dataRange": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The data range of the slicer.
              "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
              "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
              "sheetId": 42, # The sheet this range is on.
              "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
              "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
            },
            "filterCriteria": { # Criteria for showing/hiding rows in a filter or filter view. # The filtering criteria of the slicer.
              "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (This does not override hidden_values -- if a value is listed there, it will still be hidden.)
                "type": "A String", # The type of condition.
                "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                  { # The value of the condition.
                    "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                    "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                  },
                ],
              },
              "hiddenValues": [ # Values that should be hidden.
                "A String",
              ],
              "visibleBackgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to filter by; only cells with this fill color are shown. Mutually exclusive with visible_foreground_color. Deprecated: Use visible_background_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "visibleBackgroundColorStyle": { # A color value. # The background fill color to filter by; only cells with this fill color are shown. This field is mutually exclusive with visible_foreground_color, and must be set to an RGB-type color. If visible_background_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "visibleForegroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to filter by; only cells with this foreground color are shown. Mutually exclusive with visible_background_color. Deprecated: Use visible_foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "visibleForegroundColorStyle": { # A color value. # The foreground color to filter by; only cells with this foreground color are shown. This field is mutually exclusive with visible_background_color, and must be set to an RGB-type color. If visible_foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
            },
            "horizontalAlignment": "A String", # The horizontal alignment of title in the slicer. If unspecified, defaults to `LEFT`
            "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The text format of title in the slicer. The link field is not supported.
              "bold": True or False, # True if the text is bold.
              "fontFamily": "A String", # The font family.
              "fontSize": 42, # The size of the font.
              "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
              },
              "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                  "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                  "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                  "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                  "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                },
                "themeColor": "A String", # Theme color.
              },
              "italic": True or False, # True if the text is italicized.
              "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                "uri": "A String", # The link identifier.
              },
              "strikethrough": True or False, # True if the text has a strikethrough.
              "underline": True or False, # True if the text is underlined.
            },
            "title": "A String", # The title of the slicer.
          },
        },
      },
      "appendCells": { # Adds new cells after the last row with data in a sheet, inserting new rows into the sheet if necessary. # Appends cells after the last row with data in a sheet.
        "fields": "A String", # The fields of CellData that should be updated. At least one field must be specified. The root is the CellData; 'row.values.' should not be specified. A single `"*"` can be used as short-hand for listing every field.
        "rows": [ # The data to append.
          { # Data about each cell in a row.
            "values": [ # The values in the row, one per column.
              { # Data about a specific cell.
                "dataSourceFormula": { # A data source formula. # Output only. Information about a data source formula on the cell. The field is set if user_entered_value is a formula referencing some DATA_SOURCE sheet, e.g. `=SUM(DataSheet!Column)`.
                  "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # Output only. The data execution status.
                    "errorCode": "A String", # The error code.
                    "errorMessage": "A String", # The error message, which may be empty.
                    "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
                    "state": "A String", # The state of the data execution.
                  },
                  "dataSourceId": "A String", # The ID of the data source the formula is associated with.
                },
                "dataSourceTable": { # A data source table, which allows the user to import a static table of data from the DataSource into Sheets. This is also known as "Extract" in the Sheets editor. # A data source table anchored at this cell. The size of data source table itself is computed dynamically based on its configuration. Only the first cell of the data source table contains the data source table definition. The other cells will contain the display values of the data source table result in their effective_value fields.
                  "columnSelectionType": "A String", # The type to select columns for the data source table. Defaults to SELECTED.
                  "columns": [ # Columns selected for the data source table. The column_selection_type must be SELECTED.
                    { # An unique identifier that references a data source column.
                      "name": "A String", # The display name of the column. It should be unique within a data source.
                    },
                  ],
                  "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # Output only. The data execution status.
                    "errorCode": "A String", # The error code.
                    "errorMessage": "A String", # The error message, which may be empty.
                    "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
                    "state": "A String", # The state of the data execution.
                  },
                  "dataSourceId": "A String", # The ID of the data source the data source table is associated with.
                  "filterSpecs": [ # Filter specifications in the data source table.
                    { # The filter criteria associated with a specific column.
                      "columnIndex": 42, # The zero-based column index.
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "filterCriteria": { # Criteria for showing/hiding rows in a filter or filter view. # The criteria for the column.
                        "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (This does not override hidden_values -- if a value is listed there, it will still be hidden.)
                          "type": "A String", # The type of condition.
                          "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                            { # The value of the condition.
                              "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                              "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                            },
                          ],
                        },
                        "hiddenValues": [ # Values that should be hidden.
                          "A String",
                        ],
                        "visibleBackgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to filter by; only cells with this fill color are shown. Mutually exclusive with visible_foreground_color. Deprecated: Use visible_background_color_style.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "visibleBackgroundColorStyle": { # A color value. # The background fill color to filter by; only cells with this fill color are shown. This field is mutually exclusive with visible_foreground_color, and must be set to an RGB-type color. If visible_background_color is also set, this field takes precedence.
                          "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                            "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                            "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                            "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                            "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                          },
                          "themeColor": "A String", # Theme color.
                        },
                        "visibleForegroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to filter by; only cells with this foreground color are shown. Mutually exclusive with visible_background_color. Deprecated: Use visible_foreground_color_style.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "visibleForegroundColorStyle": { # A color value. # The foreground color to filter by; only cells with this foreground color are shown. This field is mutually exclusive with visible_background_color, and must be set to an RGB-type color. If visible_foreground_color is also set, this field takes precedence.
                          "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                            "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                            "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                            "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                            "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                          },
                          "themeColor": "A String", # Theme color.
                        },
                      },
                    },
                  ],
                  "rowLimit": 42, # The limit of rows to return. If not set, a default limit is applied. Please refer to the Sheets editor for the default and max limit.
                  "sortSpecs": [ # Sort specifications in the data source table. The result of the data source table is sorted based on the sort specifications in order.
                    { # A sort order associated with a specific column or row.
                      "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color. Deprecated: Use background_color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "backgroundColorStyle": { # A color value. # The background fill color to sort by; cells with this fill color are sorted to the top. Mutually exclusive with foreground_color, and must be an RGB-type color. If background_color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # Reference to a data source column.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "dimensionIndex": 42, # The dimension the sort should be applied to.
                      "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color. Deprecated: Use foreground_color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "foregroundColorStyle": { # A color value. # The foreground color to sort by; cells with this foreground color are sorted to the top. Mutually exclusive with background_color, and must be an RGB-type color. If foreground_color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "sortOrder": "A String", # The order data should be sorted.
                    },
                  ],
                },
                "dataValidation": { # A data validation rule. # A data validation rule on the cell, if any. When writing, the new data validation rule will overwrite any prior rule.
                  "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # The condition that data in the cell must match.
                    "type": "A String", # The type of condition.
                    "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                      { # The value of the condition.
                        "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                        "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                      },
                    ],
                  },
                  "inputMessage": "A String", # A message to show the user when adding data to the cell.
                  "showCustomUi": True or False, # True if the UI should be customized based on the kind of condition. If true, "List" conditions will show a dropdown.
                  "strict": True or False, # True if invalid data should be rejected.
                },
                "effectiveFormat": { # The format of a cell. # The effective format being used by the cell. This includes the results of applying any conditional formatting and, if the cell contains a formula, the computed number format. If the effective format is the default format, effective format will not be written. This field is read-only.
                  "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color of the cell. Deprecated: Use background_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "backgroundColorStyle": { # A color value. # The background color of the cell. If background_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "borders": { # The borders of the cell. # The borders of the cell.
                    "bottom": { # A border along a cell. # The bottom border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                    "left": { # A border along a cell. # The left border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                    "right": { # A border along a cell. # The right border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                    "top": { # A border along a cell. # The top border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                  },
                  "horizontalAlignment": "A String", # The horizontal alignment of the value in the cell.
                  "hyperlinkDisplayType": "A String", # If one exists, how a hyperlink should be displayed in the cell.
                  "numberFormat": { # The number format of a cell. # A format describing how number values should be represented to the user.
                    "pattern": "A String", # Pattern string used for formatting. If not set, a default pattern based on the user's locale will be used if necessary for the given type. See the [Date and Number Formats guide](/sheets/api/guides/formats) for more information about the supported patterns.
                    "type": "A String", # The type of the number format. When writing, this field must be set.
                  },
                  "padding": { # The amount of padding around the cell, in pixels. When updating padding, every field must be specified. # The padding of the cell.
                    "bottom": 42, # The bottom padding of the cell.
                    "left": 42, # The left padding of the cell.
                    "right": 42, # The right padding of the cell.
                    "top": 42, # The top padding of the cell.
                  },
                  "textDirection": "A String", # The direction of the text in the cell.
                  "textFormat": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The format of the text in the cell (unless overridden by a format run). Setting a cell-level link here clears the cell's existing links. Setting the link field in a TextFormatRun takes precedence over the cell-level link.
                    "bold": True or False, # True if the text is bold.
                    "fontFamily": "A String", # The font family.
                    "fontSize": 42, # The size of the font.
                    "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                      "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "themeColor": "A String", # Theme color.
                    },
                    "italic": True or False, # True if the text is italicized.
                    "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                      "uri": "A String", # The link identifier.
                    },
                    "strikethrough": True or False, # True if the text has a strikethrough.
                    "underline": True or False, # True if the text is underlined.
                  },
                  "textRotation": { # The rotation applied to text in a cell. # The rotation applied to text in the cell.
                    "angle": 42, # The angle between the standard orientation and the desired orientation. Measured in degrees. Valid values are between -90 and 90. Positive angles are angled upwards, negative are angled downwards. Note: For LTR text direction positive angles are in the counterclockwise direction, whereas for RTL they are in the clockwise direction
                    "vertical": True or False, # If true, text reads top to bottom, but the orientation of individual characters is unchanged. For example: | V | | e | | r | | t | | i | | c | | a | | l |
                  },
                  "verticalAlignment": "A String", # The vertical alignment of the value in the cell.
                  "wrapStrategy": "A String", # The wrap strategy for the value in the cell.
                },
                "effectiveValue": { # The kinds of value that a cell in a spreadsheet can have. # The effective value of the cell. For cells with formulas, this is the calculated value. For cells with literals, this is the same as the user_entered_value. This field is read-only.
                  "boolValue": True or False, # Represents a boolean value.
                  "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                    "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                    "type": "A String", # The type of error.
                  },
                  "formulaValue": "A String", # Represents a formula.
                  "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                  "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                },
                "formattedValue": "A String", # The formatted value of the cell. This is the value as it's shown to the user. This field is read-only.
                "hyperlink": "A String", # A hyperlink this cell points to, if any. If the cell contains multiple hyperlinks, this field will be empty. This field is read-only. To set it, use a `=HYPERLINK` formula in the userEnteredValue.formulaValue field. A cell-level link can also be set from the userEnteredFormat.textFormat field. Alternatively, set a hyperlink in the textFormatRun.format.link field that spans the entire cell.
                "note": "A String", # Any note on the cell.
                "pivotTable": { # A pivot table. # A pivot table anchored at this cell. The size of pivot table itself is computed dynamically based on its data, grouping, filters, values, etc. Only the top-left cell of the pivot table contains the pivot table definition. The other cells will contain the calculated values of the results of the pivot in their effective_value fields.
                  "columns": [ # Each column grouping in the pivot table.
                    { # A single grouping (either row or column) in a pivot table.
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # The reference to the data source column this grouping is based on.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupLimit": { # The count limit on rows or columns in the pivot group. # The count limit on rows or columns to apply to this pivot group.
                        "applyOrder": 42, # The order in which the group limit is applied to the pivot table. Pivot group limits are applied from lower to higher order number. Order numbers are normalized to consecutive integers from 0. For write request, to fully customize the applying orders, all pivot group limits should have this field set with an unique number. Otherwise, the order is determined by the index in the PivotTable.rows list and then the PivotTable.columns list.
                        "countLimit": 42, # The count limit.
                      },
                      "groupRule": { # An optional setting on a PivotGroup that defines buckets for the values in the source data column rather than breaking out each individual value. Only one PivotGroup with a group rule may be added for each column in the source data, though on any given column you may add both a PivotGroup that has a rule and a PivotGroup that does not. # The group rule to apply to this row/column group.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. For example, consider a pivot table showing sales transactions by date: +----------+--------------+ | Date | SUM of Sales | +----------+--------------+ | 1/1/2017 | $621.14 | | 2/3/2017 | $708.84 | | 5/8/2017 | $326.84 | ... +----------+--------------+ Applying a date-time group rule with a DateTimeRuleType of YEAR_MONTH results in the following pivot table. +--------------+--------------+ | Grouped Date | SUM of Sales | +--------------+--------------+ | 2017-Jan | $53,731.78 | | 2017-Feb | $83,475.32 | | 2017-Mar | $94,385.05 | ... +--------------+--------------+ # A DateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize the numeric values in a source data column into buckets of a constant size. All values from HistogramRule.start to HistogramRule.end are placed into groups of size HistogramRule.interval. In addition, all values below HistogramRule.start are placed in one group, and all values above HistogramRule.end are placed in another. Only HistogramRule.interval is required, though if HistogramRule.start and HistogramRule.end are both provided, HistogramRule.start must be less than HistogramRule.end. For example, a pivot table showing average purchase amount by age that has 50+ rows: +-----+-------------------+ | Age | AVERAGE of Amount | +-----+-------------------+ | 16 | $27.13 | | 17 | $5.24 | | 18 | $20.15 | ... +-----+-------------------+ could be turned into a pivot table that looks like the one below by applying a histogram group rule with a HistogramRule.start of 25, an HistogramRule.interval of 20, and an HistogramRule.end of 65. +-------------+-------------------+ | Grouped Age | AVERAGE of Amount | +-------------+-------------------+ | < 25 | $19.34 | | 25-45 | $31.43 | | 45-65 | $35.87 | | > 65 | $27.55 | +-------------+-------------------+ | Grand Total | $29.12 | +-------------+-------------------+ # A HistogramRule.
                          "end": 3.14, # The maximum value at which items are placed into buckets of constant size. Values above end are lumped into a single bucket. This field is optional.
                          "interval": 3.14, # The size of the buckets that are created. Must be positive.
                          "start": 3.14, # The minimum value at which items are placed into buckets of constant size. Values below start are lumped into a single bucket. This field is optional.
                        },
                        "manualRule": { # Allows you to manually organize the values in a source data column into buckets with names of your choosing. For example, a pivot table that aggregates population by state: +-------+-------------------+ | State | SUM of Population | +-------+-------------------+ | AK | 0.7 | | AL | 4.8 | | AR | 2.9 | ... +-------+-------------------+ could be turned into a pivot table that aggregates population by time zone by providing a list of groups (for example, groupName = 'Central', items = ['AL', 'AR', 'IA', ...]) to a manual group rule. Note that a similar effect could be achieved by adding a time zone column to the source data and adjusting the pivot table. +-----------+-------------------+ | Time Zone | SUM of Population | +-----------+-------------------+ | Central | 106.3 | | Eastern | 151.9 | | Mountain | 17.4 | ... +-----------+-------------------+ # A ManualRule.
                          "groups": [ # The list of group names and the corresponding items from the source data that map to each group name.
                            { # A group name and a list of items from the source data that should be placed in the group with this name.
                              "groupName": { # The kinds of value that a cell in a spreadsheet can have. # The group name, which must be a string. Each group in a given ManualRule must have a unique group name.
                                "boolValue": True or False, # Represents a boolean value.
                                "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                                  "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                                  "type": "A String", # The type of error.
                                },
                                "formulaValue": "A String", # Represents a formula.
                                "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                                "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                              },
                              "items": [ # The items in the source data that should be placed into this group. Each item may be a string, number, or boolean. Items may appear in at most one group within a given ManualRule. Items that do not appear in any group will appear on their own.
                                { # The kinds of value that a cell in a spreadsheet can have.
                                  "boolValue": True or False, # Represents a boolean value.
                                  "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                                    "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                                    "type": "A String", # The type of error.
                                  },
                                  "formulaValue": "A String", # Represents a formula.
                                  "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                                  "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                                },
                              ],
                            },
                          ],
                        },
                      },
                      "label": "A String", # The labels to use for the row/column groups which can be customized. For example, in the following pivot table, the row label is `Region` (which could be renamed to `State`) and the column label is `Product` (which could be renamed `Item`). Pivot tables created before December 2017 do not have header labels. If you'd like to add header labels to an existing pivot table, please delete the existing pivot table and then create a new pivot table with same parameters. +--------------+---------+-------+ | SUM of Units | Product | | | Region | Pen | Paper | +--------------+---------+-------+ | New York | 345 | 98 | | Oregon | 234 | 123 | | Tennessee | 531 | 415 | +--------------+---------+-------+ | Grand Total | 1110 | 636 | +--------------+---------+-------+
                      "repeatHeadings": True or False, # True if the headings in this pivot group should be repeated. This is only valid for row groupings and is ignored by columns. By default, we minimize repetition of headings by not showing higher level headings where they are the same. For example, even though the third row below corresponds to "Q1 Mar", "Q1" is not shown because it is redundant with previous rows. Setting repeat_headings to true would cause "Q1" to be repeated for "Feb" and "Mar". +--------------+ | Q1 | Jan | | | Feb | | | Mar | +--------+-----+ | Q1 Total | +--------------+
                      "showTotals": True or False, # True if the pivot table should include the totals for this grouping.
                      "sortOrder": "A String", # The order the values in this group should be sorted.
                      "sourceColumnOffset": 42, # The column offset of the source range that this grouping is based on. For example, if the source was `C10:E15`, a `sourceColumnOffset` of `0` means this group refers to column `C`, whereas the offset `1` would refer to column `D`.
                      "valueBucket": { # Information about which values in a pivot group should be used for sorting. # The bucket of the opposite pivot group to sort by. If not specified, sorting is alphabetical by this group's values.
                        "buckets": [ # Determines the bucket from which values are chosen to sort. For example, in a pivot table with one row group & two column groups, the row group can list up to two values. The first value corresponds to a value within the first column group, and the second value corresponds to a value in the second column group. If no values are listed, this would indicate that the row should be sorted according to the "Grand Total" over the column groups. If a single value is listed, this would correspond to using the "Total" of that bucket.
                          { # The kinds of value that a cell in a spreadsheet can have.
                            "boolValue": True or False, # Represents a boolean value.
                            "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                              "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                              "type": "A String", # The type of error.
                            },
                            "formulaValue": "A String", # Represents a formula.
                            "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                            "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                          },
                        ],
                        "valuesIndex": 42, # The offset in the PivotTable.values list which the values in this grouping should be sorted by.
                      },
                      "valueMetadata": [ # Metadata about values in the grouping.
                        { # Metadata about a value in a pivot grouping.
                          "collapsed": True or False, # True if the data corresponding to the value is collapsed.
                          "value": { # The kinds of value that a cell in a spreadsheet can have. # The calculated value the metadata corresponds to. (Note that formulaValue is not valid, because the values will be calculated.)
                            "boolValue": True or False, # Represents a boolean value.
                            "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                              "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                              "type": "A String", # The type of error.
                            },
                            "formulaValue": "A String", # Represents a formula.
                            "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                            "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                          },
                        },
                      ],
                    },
                  ],
                  "criteria": { # An optional mapping of filters per source column offset. The filters are applied before aggregating data into the pivot table. The map's key is the column offset of the source range that you want to filter, and the value is the criteria for that column. For example, if the source was `C10:E15`, a key of `0` will have the filter for column `C`, whereas the key `1` is for column `D`. This field is deprecated in favor of filter_specs.
                    "a_key": { # Criteria for showing/hiding rows in a pivot table.
                      "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (`visibleValues` does not override this -- even if a value is listed there, it is still hidden if it does not meet the condition.) Condition values that refer to ranges in A1-notation are evaluated relative to the pivot table sheet. References are treated absolutely, so are not filled down the pivot table. For example, a condition value of `=A1` on "Pivot Table 1" is treated as `'Pivot Table 1'!$A$1`. The source data of the pivot table can be referenced by column header name. For example, if the source data has columns named "Revenue" and "Cost" and a condition is applied to the "Revenue" column with type `NUMBER_GREATER` and value `=Cost`, then only columns where "Revenue" > "Cost" are included.
                        "type": "A String", # The type of condition.
                        "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                          { # The value of the condition.
                            "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                            "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                          },
                        ],
                      },
                      "visibleByDefault": True or False, # Whether values are visible by default. If true, the visible_values are ignored, all values that meet condition (if specified) are shown. If false, values that are both in visible_values and meet condition are shown.
                      "visibleValues": [ # Values that should be included. Values not listed here are excluded.
                        "A String",
                      ],
                    },
                  },
                  "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # Output only. The data execution status for data source pivot tables.
                    "errorCode": "A String", # The error code.
                    "errorMessage": "A String", # The error message, which may be empty.
                    "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
                    "state": "A String", # The state of the data execution.
                  },
                  "dataSourceId": "A String", # The ID of the data source the pivot table is reading data from.
                  "filterSpecs": [ # The filters applied to the source columns before aggregating data for the pivot table. Both criteria and filter_specs are populated in responses. If both fields are specified in an update request, this field takes precedence.
                    { # The pivot table filter criteria associated with a specific source column offset.
                      "columnOffsetIndex": 42, # The zero-based column offset of the source range.
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # The reference to the data source column.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "filterCriteria": { # Criteria for showing/hiding rows in a pivot table. # The criteria for the column.
                        "condition": { # A condition that can evaluate to true or false. BooleanConditions are used by conditional formatting, data validation, and the criteria in filters. # A condition that must be true for values to be shown. (`visibleValues` does not override this -- even if a value is listed there, it is still hidden if it does not meet the condition.) Condition values that refer to ranges in A1-notation are evaluated relative to the pivot table sheet. References are treated absolutely, so are not filled down the pivot table. For example, a condition value of `=A1` on "Pivot Table 1" is treated as `'Pivot Table 1'!$A$1`. The source data of the pivot table can be referenced by column header name. For example, if the source data has columns named "Revenue" and "Cost" and a condition is applied to the "Revenue" column with type `NUMBER_GREATER` and value `=Cost`, then only columns where "Revenue" > "Cost" are included.
                          "type": "A String", # The type of condition.
                          "values": [ # The values of the condition. The number of supported values depends on the condition type. Some support zero values, others one or two values, and ConditionType.ONE_OF_LIST supports an arbitrary number of values.
                            { # The value of the condition.
                              "relativeDate": "A String", # A relative date (based on the current date). Valid only if the type is DATE_BEFORE, DATE_AFTER, DATE_ON_OR_BEFORE or DATE_ON_OR_AFTER. Relative dates are not supported in data validation. They are supported only in conditional formatting and conditional filters.
                              "userEnteredValue": "A String", # A value the condition is based on. The value is parsed as if the user typed into a cell. Formulas are supported (and must begin with an `=` or a '+').
                            },
                          ],
                        },
                        "visibleByDefault": True or False, # Whether values are visible by default. If true, the visible_values are ignored, all values that meet condition (if specified) are shown. If false, values that are both in visible_values and meet condition are shown.
                        "visibleValues": [ # Values that should be included. Values not listed here are excluded.
                          "A String",
                        ],
                      },
                    },
                  ],
                  "rows": [ # Each row grouping in the pivot table.
                    { # A single grouping (either row or column) in a pivot table.
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # The reference to the data source column this grouping is based on.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "groupLimit": { # The count limit on rows or columns in the pivot group. # The count limit on rows or columns to apply to this pivot group.
                        "applyOrder": 42, # The order in which the group limit is applied to the pivot table. Pivot group limits are applied from lower to higher order number. Order numbers are normalized to consecutive integers from 0. For write request, to fully customize the applying orders, all pivot group limits should have this field set with an unique number. Otherwise, the order is determined by the index in the PivotTable.rows list and then the PivotTable.columns list.
                        "countLimit": 42, # The count limit.
                      },
                      "groupRule": { # An optional setting on a PivotGroup that defines buckets for the values in the source data column rather than breaking out each individual value. Only one PivotGroup with a group rule may be added for each column in the source data, though on any given column you may add both a PivotGroup that has a rule and a PivotGroup that does not. # The group rule to apply to this row/column group.
                        "dateTimeRule": { # Allows you to organize the date-time values in a source data column into buckets based on selected parts of their date or time values. For example, consider a pivot table showing sales transactions by date: +----------+--------------+ | Date | SUM of Sales | +----------+--------------+ | 1/1/2017 | $621.14 | | 2/3/2017 | $708.84 | | 5/8/2017 | $326.84 | ... +----------+--------------+ Applying a date-time group rule with a DateTimeRuleType of YEAR_MONTH results in the following pivot table. +--------------+--------------+ | Grouped Date | SUM of Sales | +--------------+--------------+ | 2017-Jan | $53,731.78 | | 2017-Feb | $83,475.32 | | 2017-Mar | $94,385.05 | ... +--------------+--------------+ # A DateTimeRule.
                          "type": "A String", # The type of date-time grouping to apply.
                        },
                        "histogramRule": { # Allows you to organize the numeric values in a source data column into buckets of a constant size. All values from HistogramRule.start to HistogramRule.end are placed into groups of size HistogramRule.interval. In addition, all values below HistogramRule.start are placed in one group, and all values above HistogramRule.end are placed in another. Only HistogramRule.interval is required, though if HistogramRule.start and HistogramRule.end are both provided, HistogramRule.start must be less than HistogramRule.end. For example, a pivot table showing average purchase amount by age that has 50+ rows: +-----+-------------------+ | Age | AVERAGE of Amount | +-----+-------------------+ | 16 | $27.13 | | 17 | $5.24 | | 18 | $20.15 | ... +-----+-------------------+ could be turned into a pivot table that looks like the one below by applying a histogram group rule with a HistogramRule.start of 25, an HistogramRule.interval of 20, and an HistogramRule.end of 65. +-------------+-------------------+ | Grouped Age | AVERAGE of Amount | +-------------+-------------------+ | < 25 | $19.34 | | 25-45 | $31.43 | | 45-65 | $35.87 | | > 65 | $27.55 | +-------------+-------------------+ | Grand Total | $29.12 | +-------------+-------------------+ # A HistogramRule.
                          "end": 3.14, # The maximum value at which items are placed into buckets of constant size. Values above end are lumped into a single bucket. This field is optional.
                          "interval": 3.14, # The size of the buckets that are created. Must be positive.
                          "start": 3.14, # The minimum value at which items are placed into buckets of constant size. Values below start are lumped into a single bucket. This field is optional.
                        },
                        "manualRule": { # Allows you to manually organize the values in a source data column into buckets with names of your choosing. For example, a pivot table that aggregates population by state: +-------+-------------------+ | State | SUM of Population | +-------+-------------------+ | AK | 0.7 | | AL | 4.8 | | AR | 2.9 | ... +-------+-------------------+ could be turned into a pivot table that aggregates population by time zone by providing a list of groups (for example, groupName = 'Central', items = ['AL', 'AR', 'IA', ...]) to a manual group rule. Note that a similar effect could be achieved by adding a time zone column to the source data and adjusting the pivot table. +-----------+-------------------+ | Time Zone | SUM of Population | +-----------+-------------------+ | Central | 106.3 | | Eastern | 151.9 | | Mountain | 17.4 | ... +-----------+-------------------+ # A ManualRule.
                          "groups": [ # The list of group names and the corresponding items from the source data that map to each group name.
                            { # A group name and a list of items from the source data that should be placed in the group with this name.
                              "groupName": { # The kinds of value that a cell in a spreadsheet can have. # The group name, which must be a string. Each group in a given ManualRule must have a unique group name.
                                "boolValue": True or False, # Represents a boolean value.
                                "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                                  "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                                  "type": "A String", # The type of error.
                                },
                                "formulaValue": "A String", # Represents a formula.
                                "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                                "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                              },
                              "items": [ # The items in the source data that should be placed into this group. Each item may be a string, number, or boolean. Items may appear in at most one group within a given ManualRule. Items that do not appear in any group will appear on their own.
                                { # The kinds of value that a cell in a spreadsheet can have.
                                  "boolValue": True or False, # Represents a boolean value.
                                  "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                                    "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                                    "type": "A String", # The type of error.
                                  },
                                  "formulaValue": "A String", # Represents a formula.
                                  "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                                  "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                                },
                              ],
                            },
                          ],
                        },
                      },
                      "label": "A String", # The labels to use for the row/column groups which can be customized. For example, in the following pivot table, the row label is `Region` (which could be renamed to `State`) and the column label is `Product` (which could be renamed `Item`). Pivot tables created before December 2017 do not have header labels. If you'd like to add header labels to an existing pivot table, please delete the existing pivot table and then create a new pivot table with same parameters. +--------------+---------+-------+ | SUM of Units | Product | | | Region | Pen | Paper | +--------------+---------+-------+ | New York | 345 | 98 | | Oregon | 234 | 123 | | Tennessee | 531 | 415 | +--------------+---------+-------+ | Grand Total | 1110 | 636 | +--------------+---------+-------+
                      "repeatHeadings": True or False, # True if the headings in this pivot group should be repeated. This is only valid for row groupings and is ignored by columns. By default, we minimize repetition of headings by not showing higher level headings where they are the same. For example, even though the third row below corresponds to "Q1 Mar", "Q1" is not shown because it is redundant with previous rows. Setting repeat_headings to true would cause "Q1" to be repeated for "Feb" and "Mar". +--------------+ | Q1 | Jan | | | Feb | | | Mar | +--------+-----+ | Q1 Total | +--------------+
                      "showTotals": True or False, # True if the pivot table should include the totals for this grouping.
                      "sortOrder": "A String", # The order the values in this group should be sorted.
                      "sourceColumnOffset": 42, # The column offset of the source range that this grouping is based on. For example, if the source was `C10:E15`, a `sourceColumnOffset` of `0` means this group refers to column `C`, whereas the offset `1` would refer to column `D`.
                      "valueBucket": { # Information about which values in a pivot group should be used for sorting. # The bucket of the opposite pivot group to sort by. If not specified, sorting is alphabetical by this group's values.
                        "buckets": [ # Determines the bucket from which values are chosen to sort. For example, in a pivot table with one row group & two column groups, the row group can list up to two values. The first value corresponds to a value within the first column group, and the second value corresponds to a value in the second column group. If no values are listed, this would indicate that the row should be sorted according to the "Grand Total" over the column groups. If a single value is listed, this would correspond to using the "Total" of that bucket.
                          { # The kinds of value that a cell in a spreadsheet can have.
                            "boolValue": True or False, # Represents a boolean value.
                            "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                              "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                              "type": "A String", # The type of error.
                            },
                            "formulaValue": "A String", # Represents a formula.
                            "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                            "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                          },
                        ],
                        "valuesIndex": 42, # The offset in the PivotTable.values list which the values in this grouping should be sorted by.
                      },
                      "valueMetadata": [ # Metadata about values in the grouping.
                        { # Metadata about a value in a pivot grouping.
                          "collapsed": True or False, # True if the data corresponding to the value is collapsed.
                          "value": { # The kinds of value that a cell in a spreadsheet can have. # The calculated value the metadata corresponds to. (Note that formulaValue is not valid, because the values will be calculated.)
                            "boolValue": True or False, # Represents a boolean value.
                            "errorValue": { # An error in a cell. # Represents an error. This field is read-only.
                              "message": "A String", # A message with more information about the error (in the spreadsheet's locale).
                              "type": "A String", # The type of error.
                            },
                            "formulaValue": "A String", # Represents a formula.
                            "numberValue": 3.14, # Represents a double value. Note: Dates, Times and DateTimes are represented as doubles in SERIAL_NUMBER format.
                            "stringValue": "A String", # Represents a string value. Leading single quotes are not included. For example, if the user typed `'123` into the UI, this would be represented as a `stringValue` of `"123"`.
                          },
                        },
                      ],
                    },
                  ],
                  "source": { # A range on a sheet. All indexes are zero-based. Indexes are half open, i.e. the start index is inclusive and the end index is exclusive -- [start_index, end_index). Missing indexes indicate the range is unbounded on that side. For example, if `"Sheet1"` is sheet ID 123456, then: `Sheet1!A1:A1 == sheet_id: 123456, start_row_index: 0, end_row_index: 1, start_column_index: 0, end_column_index: 1` `Sheet1!A3:B4 == sheet_id: 123456, start_row_index: 2, end_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1!A:B == sheet_id: 123456, start_column_index: 0, end_column_index: 2` `Sheet1!A5:B == sheet_id: 123456, start_row_index: 4, start_column_index: 0, end_column_index: 2` `Sheet1 == sheet_id: 123456` The start index must always be less than or equal to the end index. If the start index equals the end index, then the range is empty. Empty ranges are typically not meaningful and are usually rendered in the UI as `#REF!`. # The range the pivot table is reading data from.
                    "endColumnIndex": 42, # The end column (exclusive) of the range, or not set if unbounded.
                    "endRowIndex": 42, # The end row (exclusive) of the range, or not set if unbounded.
                    "sheetId": 42, # The sheet this range is on.
                    "startColumnIndex": 42, # The start column (inclusive) of the range, or not set if unbounded.
                    "startRowIndex": 42, # The start row (inclusive) of the range, or not set if unbounded.
                  },
                  "valueLayout": "A String", # Whether values should be listed horizontally (as columns) or vertically (as rows).
                  "values": [ # A list of values to include in the pivot table.
                    { # The definition of how a value in a pivot table should be calculated.
                      "calculatedDisplayType": "A String", # If specified, indicates that pivot values should be displayed as the result of a calculation with another pivot value. For example, if calculated_display_type is specified as PERCENT_OF_GRAND_TOTAL, all the pivot values are displayed as the percentage of the grand total. In the Sheets editor, this is referred to as "Show As" in the value section of a pivot table.
                      "dataSourceColumnReference": { # An unique identifier that references a data source column. # The reference to the data source column that this value reads from.
                        "name": "A String", # The display name of the column. It should be unique within a data source.
                      },
                      "formula": "A String", # A custom formula to calculate the value. The formula must start with an `=` character.
                      "name": "A String", # A name to use for the value.
                      "sourceColumnOffset": 42, # The column offset of the source range that this value reads from. For example, if the source was `C10:E15`, a `sourceColumnOffset` of `0` means this value refers to column `C`, whereas the offset `1` would refer to column `D`.
                      "summarizeFunction": "A String", # A function to summarize the value. If formula is set, the only supported values are SUM and CUSTOM. If sourceColumnOffset is set, then `CUSTOM` is not supported.
                    },
                  ],
                },
                "textFormatRuns": [ # Runs of rich text applied to subsections of the cell. Runs are only valid on user entered strings, not formulas, bools, or numbers. Properties of a run start at a specific index in the text and continue until the next run. Runs will inherit the properties of the cell unless explicitly changed. When writing, the new runs will overwrite any prior runs. When writing a new user_entered_value, previous runs are erased.
                  { # A run of a text format. The format of this run continues until the start index of the next run. When updating, all fields must be set.
                    "format": { # The format of a run of text in a cell. Absent values indicate that the field isn't specified. # The format of this run. Absent values inherit the cell's format.
                      "bold": True or False, # True if the text is bold.
                      "fontFamily": "A String", # The font family.
                      "fontSize": 42, # The size of the font.
                      "foregroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The foreground color of the text. Deprecated: Use foreground_color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "foregroundColorStyle": { # A color value. # The foreground color of the text. If foreground_color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "italic": True or False, # True if the text is italicized.
                      "link": { # An external or local reference. # The link destination of the text, if any. Setting the link field in a TextFormatRun will clear the cell's existing links or a cell-level link set in the same request. When a link is set, the text foreground color will be set to the default link color and the text will be underlined. If these fields are modified in the same request, those values will be used instead of the link defaults.
                        "uri": "A String", # The link identifier.
                      },
                      "strikethrough": True or False, # True if the text has a strikethrough.
                      "underline": True or False, # True if the text is underlined.
                    },
                    "startIndex": 42, # The zero-based character index where this run starts, in UTF-16 code units.
                  },
                ],
                "userEnteredFormat": { # The format of a cell. # The format the user entered for the cell. When writing, the new format will be merged with the existing format.
                  "backgroundColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The background color of the cell. Deprecated: Use background_color_style.
                    "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                    "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                    "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                    "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                  },
                  "backgroundColorStyle": { # A color value. # The background color of the cell. If background_color is also set, this field takes precedence.
                    "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                      "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                      "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                    },
                    "themeColor": "A String", # Theme color.
                  },
                  "borders": { # The borders of the cell. # The borders of the cell.
                    "bottom": { # A border along a cell. # The bottom border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                    "left": { # A border along a cell. # The left border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color. The [`alpha`](/sheets/api/reference/rest/v4/spreadsheets/other#Color.FIELDS.alpha) value in the [`Color`](/sheets/api/reference/rest/v4/spreadsheets/other#color) object isn't generally supported.
                          "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                          "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                          "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                          "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                        },
                        "themeColor": "A String", # Theme color.
                      },
                      "style": "A String", # The style of the border.
                      "width": 42, # The width of the border, in pixels. Deprecated; the width is determined by the "style" field.
                    },
                    "right": { # A border along a cell. # The right border of the cell.
                      "color": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the border. Deprecated: Use color_style.
                        "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: `pixel color = alpha * (this color) + (1.0 - alpha) * (background color)` This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).
                        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
                        "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
                        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
                      },
                      "colorStyle": { # A color value. # The color of the border. If color is also set, this field takes precedence.
                        "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each