Class LiveServerSessionResumptionUpdate.Builder
- Enclosing class:
- LiveServerSessionResumptionUpdate
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionabstract LiveServerSessionResumptionUpdatebuild()Clears the value of lastConsumedClientMessageIndex field.Clears the value of newHandle field.Clears the value of resumable field.lastConsumedClientMessageIndex(Long lastConsumedClientMessageIndex) Setter for lastConsumedClientMessageIndex.Setter for newHandle.resumable(boolean resumable) Setter for resumable.
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Constructor Details
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Builder
public Builder()
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Method Details
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newHandle
Setter for newHandle.newHandle: New handle that represents state that can be resumed. Empty if `resumable`=false.
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clearNewHandle
Clears the value of newHandle field. -
resumable
Setter for resumable.resumable: True if session can be resumed at this point. It might be not possible to resume session at some points. In that case we send update empty new_handle and resumable=false. Example of such case could be model executing function calls or just generating. Resuming session (using previous session token) in such state will result in some data loss.
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clearResumable
Clears the value of resumable field. -
lastConsumedClientMessageIndex
public abstract LiveServerSessionResumptionUpdate.Builder lastConsumedClientMessageIndex(Long lastConsumedClientMessageIndex) Setter for lastConsumedClientMessageIndex.lastConsumedClientMessageIndex: Index of last message sent by client that is included in state represented by this SessionResumptionToken. Only sent when `SessionResumptionConfig.transparent` is set.
Presence of this index allows users to transparently reconnect and avoid issue of losing some part of realtime audio input/video. If client wishes to temporarily disconnect (for example as result of receiving GoAway) they can do it without losing state by buffering messages sent since last `SessionResmumptionTokenUpdate`. This field will enable them to limit buffering (avoid keeping all requests in RAM).
Note: This should not be used for when resuming a session at some time later -- in those cases partial audio and video frames arelikely not needed.
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clearLastConsumedClientMessageIndex
@CanIgnoreReturnValue public LiveServerSessionResumptionUpdate.Builder clearLastConsumedClientMessageIndex()Clears the value of lastConsumedClientMessageIndex field. -
build
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