Live Client Realtime Input
@Serializable
User input that is sent in real time.
This is different from LiveClientContent in a few ways:
Can be sent continuously without interruption to model generation.
If there is a need to mix data interleaved across the
LiveClientContentand theLiveClientRealtimeInput, server attempts to optimize for best response, but there are no guarantees.End of turn is not explicitly specified, but is rather derived from user activity (for example, end of speech).
Even before the end of turn, the data is processed incrementally to optimize for a fast start of the response from the model.
Is always assumed to be the user's input (cannot be used to populate conversation history).
Constructors
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constructor(activityStart: ActivityStart? = null, activityEnd: ActivityEnd? = null, audio: Blob? = null, audioStreamEnd: Boolean? = null, video: Blob? = null, text: String? = null)